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Releases: kagikn/GlowingPickups

Glowing Pickups v1.1.1

19 Feb 03:44
0890c34
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v1.1.1

  • Added support all of the game versions prior to (probably) b757 again, which v1.0.3 supports

Glowing Pickups v1.1.0

17 Feb 10:53
8466cb4
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v1.1.0

  • Updated for b2802 or later game versions
  • Improved future proof for pickup configs of pickups.meta by introducing memory scanning
  • Fixed weird random game crash when reading pickup data values
  • Renamed ShadowMultiplier of the setting xml to FalloffExponent and Halved the default value of FalloffExponent (now 2.5) since the last (9th) parameter of DRAW_LIGHT_WITH_RANGEEX actually takes a falloff exponent. To correct the old value
    FalloffExponent (previously ShadowMultiplier), put the halved value.
  • Updated SHVDN dependency to v3.6.0. Changed the dependency of Visual C++ redistributable to 2019 or later and target framework of .NET to 4.8 as a result.

Glowing Pickups v1.0.3

01 Feb 14:07
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v1.0.3

Update for v1.0.1604.0
Change Target Framework (of .NET) to 4.7.2

Glowing Pickups v1.0.2

29 Mar 04:10
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Changelog

Glowing Pickups v1.0.2

Improve future-update-proof (now supports 1.0.1365.1)

Glowing Pickups v1.0.1

18 Jul 01:58
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Changelog

Glowing Pickups v1.0.1

Fixed throw exception instead of reading or creating the setting xml in some cases

Glowing Pickups v1.0

16 Jul 10:20
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First public release.