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微面模型继续补充、修复自动编译 (#174)
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微面模型继续补充、修复自动编译
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kanition committed Mar 17, 2024
2 parents 4754d82 + 514eddc commit 770504e
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3 changes: 1 addition & 2 deletions .github/workflows/main.yml
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Expand Up @@ -28,14 +28,13 @@ jobs:
wget https://raw.githubusercontent.com/adobe-fonts/source-han-serif/release/OTF/SimplifiedChinese/SourceHanSerifSC-Bold.otf
wget https://raw.githubusercontent.com/adobe-fonts/source-han-serif/release/OTF/SimplifiedChinese/SourceHanSerifSC-Regular.otf
cd ..
wget https://mirrors.ctan.org/fonts/boondox.zip
wget --no-check-certificate https://mirrors.ctan.org/fonts/boondox.zip
unzip boondox.zip
- name: compile
uses: xu-cheng/texlive-action@v2
with:
scheme: full
run: |
tlmgr update --self
ls ./boondox
export TEXINPUTS=./boondox/tex:$TEXINPUTS
./cp.sh
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17 changes: 17 additions & 0 deletions bibliography.bib
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Expand Up @@ -5837,4 +5837,21 @@ @article{heitz:hal-01024289
month = {6},
hal_id = {hal-01024289},
hal_version = {v1}
}
# 08.ex01
@inproceedings{10.1145/344779.344814,
author = {Ashikmin, Michael and Premo\v{z}e, Simon and Shirley, Peter},
title = {A microfacet-based {BRDF} generator},
year = {2000},
isbn = {1581132085},
publisher = {ACM Press/Addison-Wesley Publishing Co.},
address = {USA},
doi = {10.1145/344779.344814},
abstract = {A method is presented that takes as an input a 2D microfacet orientation distribution and produces a 4D bidirectional reflectance distribution function (BRDF). This method differs from previous microfacet-based BRDF models in that it uses a simple shadowing term which allows it to handle very general microfacet distributions while maintaining reciprocity and energy conservation. The generator is shown on a variety of material types.},
booktitle = {Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques},
pages = {65-74},
numpages = {10},
keywords = {reflectance \& shading models, rendering},
series = {SIGGRAPH '00}
}
2 changes: 1 addition & 1 deletion content/chap0804.tex
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Expand Up @@ -50,7 +50,7 @@ \subsection{Oren-Nayar漫反射}\label{sub:Oren-Nayar漫反射}
\citet{10.1145/192161.192213}观察到真实世界物体不会展现完美朗伯反射。
具体地,当照明方向接近观察方向时,粗糙曲面通常显得更亮。
他们用含有单个参数$\sigma$即微面朝向角度标准差的球面高斯分布
描述的V形微面构建了描述粗糙曲面的反射模型
描述的V形微面\sidenote{译者注:也称“V形槽微面”。}构建了描述粗糙曲面的反射模型

在V形假设下,可以通过只考虑相邻微面来处理互反射;
\citeauthor{10.1145/192161.192213}利用这点
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