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[merge|licenses] Fix crash in release mode export
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IceflowRE authored Oct 24, 2024
2 parents 505dee0 + 2f55288 commit 6837d6c
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Showing 3 changed files with 6 additions and 2 deletions.
2 changes: 1 addition & 1 deletion addons/licenses/component.gd
Original file line number Diff line number Diff line change
Expand Up @@ -106,7 +106,7 @@ func _get_property_list() -> Array:
{
"name": "licenses",
"type": TYPE_ARRAY,
"constructor": License.new,
"constructor": func() -> License: return License.new(),
},
]

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2 changes: 1 addition & 1 deletion addons/licenses/plugin.cfg
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Expand Up @@ -3,7 +3,7 @@
name="License Manager"
description="Manage license and copyright for third party graphics, software or libraries."
author="Iceflower S"
version="1.8.0"
version="1.8.1"
script="plugin.gd"
license="MIT"
repository="https://github.com/kenyoni-software/godot-addons"
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4 changes: 4 additions & 0 deletions doc/docs/addons/licenses.md
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Expand Up @@ -149,6 +149,10 @@ License class.

## Changelog

### 1.8.1

- Fix crash when running a project exported in release mode

### 1.8.0

- Require Godot 4.3
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