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Rewrote on top of latest upstream HEAD
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andrewgdotcom committed Mar 28, 2019
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186 changes: 2 additions & 184 deletions Model01-Firmware.ino
Original file line number Diff line number Diff line change
Expand Up @@ -90,193 +90,11 @@ enum { MACRO_VERSION_INFO,
};



/** The Model 01's key layouts are defined as 'keymaps'. By default, there are three
* keymaps: The standard QWERTY keymap, the "Function layer" keymap and the "Numpad"
* keymap.
*
* Each keymap is defined as a list using the 'KEYMAP_STACKED' macro, built
* of first the left hand's layout, followed by the right hand's layout.
*
* Keymaps typically consist mostly of `Key_` definitions. There are many, many keys
* defined as part of the USB HID Keyboard specification. You can find the names
* (if not yet the explanations) for all the standard `Key_` defintions offered by
* Kaleidoscope in these files:
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keyboard.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_consumerctl.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_sysctl.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keymaps.h
*
* Additional things that should be documented here include
* using ___ to let keypresses fall through to the previously active layer
* using XXX to mark a keyswitch as 'blocked' on this layer
* using ShiftToLayer() and LockLayer() keys to change the active keymap.
* keeping NUM and FN consistent and accessible on all layers
*
* The PROG key is special, since it is how you indicate to the board that you
* want to flash the firmware. However, it can be remapped to a regular key.
* When the keyboard boots, it first looks to see whether the PROG key is held
* down; if it is, it simply awaits further flashing instructions. If it is
* not, it continues loading the rest of the firmware and the keyboard
* functions normally, with whatever binding you have set to PROG. More detail
* here: https://community.keyboard.io/t/how-the-prog-key-gets-you-into-the-bootloader/506/8
*
* The "keymaps" data structure is a list of the keymaps compiled into the firmware.
* The order of keymaps in the list is important, as the ShiftToLayer(#) and LockLayer(#)
* macros switch to key layers based on this list.
*
*
* A key defined as 'ShiftToLayer(FUNCTION)' will switch to FUNCTION while held.
* Similarly, a key defined as 'LockLayer(NUMPAD)' will switch to NUMPAD when tapped.
*/

/**
* Layers are "0-indexed" -- That is the first one is layer 0. The second one is layer 1.
* The third one is layer 2.
* This 'enum' lets us use names like QWERTY, FUNCTION, and NUMPAD in place of
* the numbers 0, 1 and 2.
*
* Keymaps are defined in a separate file
*/
#include "keymaps.h"

enum { PRIMARY, NUMPAD, FUNCTION }; // layers


/**
* To change your keyboard's layout from QWERTY to DVORAK or COLEMAK, comment out the line
*
* #define PRIMARY_KEYMAP_QWERTY
*
* by changing it to
*
* // #define PRIMARY_KEYMAP_QWERTY
*
* Then uncomment the line corresponding to the layout you want to use.
*
*/

#define PRIMARY_KEYMAP_QWERTY
// #define PRIMARY_KEYMAP_COLEMAK
// #define PRIMARY_KEYMAP_DVORAK
// #define PRIMARY_KEYMAP_CUSTOM



/* This comment temporarily turns off astyle's indent enforcement
* so we can make the keymaps actually resemble the physical key layout better
*/
// *INDENT-OFF*

KEYMAPS(

#if defined (PRIMARY_KEYMAP_QWERTY)
[PRIMARY] = KEYMAP_STACKED
(___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G,
Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
ShiftToLayer(FUNCTION),

M(MACRO_ANY), Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
Key_RightAlt, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
Key_RightShift, Key_LeftAlt, Key_Spacebar, Key_RightControl,
ShiftToLayer(FUNCTION)),

#elif defined (PRIMARY_KEYMAP_DVORAK)

[PRIMARY] = KEYMAP_STACKED
(___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
Key_Backtick, Key_Quote, Key_Comma, Key_Period, Key_P, Key_Y, Key_Tab,
Key_PageUp, Key_A, Key_O, Key_E, Key_U, Key_I,
Key_PageDown, Key_Semicolon, Key_Q, Key_J, Key_K, Key_X, Key_Escape,
Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
ShiftToLayer(FUNCTION),

M(MACRO_ANY), Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
Key_Enter, Key_F, Key_G, Key_C, Key_R, Key_L, Key_Slash,
Key_D, Key_H, Key_T, Key_N, Key_S, Key_Minus,
Key_RightAlt, Key_B, Key_M, Key_W, Key_V, Key_Z, Key_Equals,
Key_RightShift, Key_LeftAlt, Key_Spacebar, Key_RightControl,
ShiftToLayer(FUNCTION)),

#elif defined (PRIMARY_KEYMAP_COLEMAK)

[PRIMARY] = KEYMAP_STACKED
(___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
Key_Backtick, Key_Q, Key_W, Key_F, Key_P, Key_G, Key_Tab,
Key_PageUp, Key_A, Key_R, Key_S, Key_T, Key_D,
Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
ShiftToLayer(FUNCTION),

M(MACRO_ANY), Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
Key_Enter, Key_J, Key_L, Key_U, Key_Y, Key_Semicolon, Key_Equals,
Key_H, Key_N, Key_E, Key_I, Key_O, Key_Quote,
Key_RightAlt, Key_K, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
Key_RightShift, Key_LeftAlt, Key_Spacebar, Key_RightControl,
ShiftToLayer(FUNCTION)),

#elif defined (PRIMARY_KEYMAP_CUSTOM)
// Edit this keymap to make a custom layout
[PRIMARY] = KEYMAP_STACKED
(___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G,
Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
ShiftToLayer(FUNCTION),

M(MACRO_ANY), Key_6, Key_7, Key_8, Key_9, Key_0, LockLayer(NUMPAD),
Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
Key_RightAlt, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
Key_RightShift, Key_LeftAlt, Key_Spacebar, Key_RightControl,
ShiftToLayer(FUNCTION)),

#else

#error "No default keymap defined. You should make sure that you have a line like '#define PRIMARY_KEYMAP_QWERTY' in your sketch"

#endif



[NUMPAD] = KEYMAP_STACKED
(___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___,

M(MACRO_VERSION_INFO), ___, Key_7, Key_8, Key_9, Key_KeypadSubtract, ___,
___, ___, Key_4, Key_5, Key_6, Key_KeypadAdd, ___,
___, Key_1, Key_2, Key_3, Key_Equals, ___,
___, ___, Key_0, Key_Period, Key_KeypadMultiply, Key_KeypadDivide, Key_Enter,
___, ___, ___, ___,
___),

[FUNCTION] = KEYMAP_STACKED
(___, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, Key_CapsLock,
Key_Tab, ___, Key_mouseUp, ___, Key_mouseBtnR, Key_mouseWarpEnd, Key_mouseWarpNE,
Key_Home, Key_mouseL, Key_mouseDn, Key_mouseR, Key_mouseBtnL, Key_mouseWarpNW,
Key_End, Key_PrintScreen, Key_Insert, ___, Key_mouseBtnM, Key_mouseWarpSW, Key_mouseWarpSE,
___, Key_Delete, ___, ___,
___,

Consumer_ScanPreviousTrack, Key_F6, Key_F7, Key_F8, Key_F9, Key_F10, Key_F11,
Consumer_PlaySlashPause, Consumer_ScanNextTrack, Key_LeftCurlyBracket, Key_RightCurlyBracket, Key_LeftBracket, Key_RightBracket, Key_F12,
Key_LeftArrow, Key_DownArrow, Key_UpArrow, Key_RightArrow, ___, ___,
Key_PcApplication, Consumer_Mute, Consumer_VolumeDecrement, Consumer_VolumeIncrement, ___, Key_Backslash, Key_Pipe,
___, ___, Key_Enter, ___,
___)
) // KEYMAPS(

/* Re-enable astyle's indent enforcement */
// *INDENT-ON*

/** versionInfoMacro handles the 'firmware version info' macro
* When a key bound to the macro is pressed, this macro
Expand Down
12 changes: 6 additions & 6 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,8 +4,8 @@ _The default firmware for the Keyboardio Model 01_

<h3>This is a quick start guide for folks who are familiar with Arduino and prefer to use the command line. For everyone else:

* [Check out the wiki](https://github.com/keyboardio/Kaleidoscope/wiki/Keyboardio-Model-01-Introduction) for a more in depth introduction to how the Model 01 keyboard and the Kaleidoscope firmware work.
* [Check out the wiki](https://github.com/keyboardio/Kaleidoscope/wiki/Keyboardio-Model-01-Introduction) for a more in depth introduction to how the Model 01 keyboard and the Kaleidoscope firmware work.

* If you have questions, [The community forums are happy to help!](https://community.keyboard.io/)</h3>

# Download and install
Expand All @@ -30,17 +30,17 @@ If you install Arduino into some place that's /not/ `/usr/local/arduino`, you'll
### MacOS
```sh
mkdir -p $HOME/Documents/Arduino
cd $HOME/Documents/Arduino
cd $HOME/Documents/Arduino
```

### Linux

```sh
mkdir -p $HOME/Arduino
cd $HOME/Arduino
cd $HOME/Arduino
```

## Download hardware platform, including library source code
## Download hardware platform, including library source code

```sh
mkdir -p hardware
Expand Down Expand Up @@ -81,7 +81,7 @@ Hold down the "Prog" key in the top left corner of your keyboard, until the comp

# Start to customize the firmware

You can customize your keyboard's key layout and LED effects by modifying the `Model01-Firmware.ino` file in the same directory as this README. Model01-Firmware.ino is a computer program written in 'Arduino C'. You can find documentation about Arduino C at https://arduino.cc.
You can customize your keyboard's behaviour by modifying the `Model01-Firmware.ino` file in the same directory as this README. Model01-Firmware.ino is a computer program written in 'Arduino C'. You can find documentation about Arduino C at https://arduino.cc. The keyboard layout is defined in the include file `keymaps.h`, which consists mainly of C preprocessor macros.
# Updating the firmware and libraries
Expand Down
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