DX12 Test Build 1
Pre-release
Pre-release
This is an initial pre-release build of the new DirectX 12 rendering backend.
Current issues:
- Only 5 million notes can be rendered at once
- FFmpeg mode doesn't work
- Non-ASCII markers don't render properly
- GPU can't be manually selected
- Probably some more issues I forgot
HOTFIX 1: Reduce D3D12 support requirements
HOTFIX 2: Fix upload buffer flags
HOTFIX 3: Fix Intel iGPU support