1. The first set up: Face Swap using dlib (68 facial landmark points) and basic algorithm
2. The second set up: Face Swap using dlib (81 facial landmark points) and delaunay triangulation method
3. The third set up: Face Swap using MediaPipe and delaunay triangulation method
4. The fourth set up: Face Swap using MediaPipe + OpenGL and delaunay triangulation method (link source code)