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The last part of the BTFGen algorithm is to create a new BTF object with all the types that were recorded in the previous steps. This function performs two different steps: 1. Add the types to the new BTF object by using btf__add_type(). Some special logic around struct and unions is implemented to only add the members that are really used in the field-based relocations. The type ID on the new and old BTF objects is stored on a map. 2. Fix all the type IDs on the new BTF object by using the IDs saved in the previous step. Signed-off-by: Mauricio Vásquez <mauricio@kinvolk.io> Signed-off-by: Rafael David Tinoco <rafael.tinoco@aquasec.com> Signed-off-by: Lorenzo Fontana <lorenzo.fontana@elastic.co> Signed-off-by: Leonardo Di Donato <leonardo.didonato@elastic.co>
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