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kochol committed Jun 27, 2020
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Ariyana Game Engine

# Features
## Features

- Simple [Orthodox C++](https://gist.github.com/bkaradzic/2e39896bc7d8c34e042b) coding style and APIs
- Entity component system
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- [Beef language](https://www.beeflang.org/) support for making your game in Beef and enjoy the live update feature and its performance
- Dedicated server build
- Players [profile server](https://github.com/kochol/AriyanaProfileServer) to run the game servers and matchmaking
- Http client system to working with rest APIs

# How To Build
## How To Build

We are using [fips](https://github.com/floooh/fips) as a high level build system for Ariyana.

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# Changes

## Ariyana Game Engine 0.5

- Add 2D module thanks to [AmirArdroudi](https://github.com/AmirArdroudi)
- Add [Beef language](https://www.beeflang.org/) bindings
- Add Dedicated server builds
- Add Http client system
- Get unique id for each device
- Add [profile server](https://github.com/kochol/AriyanaProfileServer)
- Update ECS design

## Ariyana Game Engine 0.4

- Implement material system
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