This is a community maintained up-to-date fork of New Vegas Script Extender (NVSE).
Changelogs and all releases are provided in the releases section.
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Copy the .dll and .exe files to your Fallout NV directory. For Steam this is usually in your Program Files folder under Steam\steamapps\common\Fallout New Vegas\. If you see files named FalloutNV.exe and FalloutNVLauncher.exe, this is the correct folder. Do not copy these files to the Data folder as with a normal mod.
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Launch NV via running nvse_loader.exe or, if you have patched the game using FNV 4GB Patcher, FalloutNV.exe. Enabling the Steam Community option (enabled by default) will allow you to launch the game via Steam's standard UI.
For support, contact us in the xNVSE Discord server. For bug reports and other problems, create a new GitHub issue.
New Vegas Script Extender (NVSE) is a modder's resource that expands the scripting capabilities of Fallout: New Vegas. It does so without modifying the executable files on disk, so there are no permanent side effects.
For documentation on how to write scripts utilizing NVSE, see GECK Wiki.
NVSE was created and maintained by Ian Patterson, Stephen Abel, Paul Connelly, and Hugues LE PORS (ianpatt, behippo, scruggsywuggsy the ferret, and hlp)
Contributions from Timeslip, Elminster AU
The home page for NVSE is http://nvse.silverlock.org/
This version is maintained by korri123 (aka Kormákur), lStewieAl, jazzisparis, iranrmrf, c6, and carxt (aka karut)