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Split scheduler commit and flush delegate methods (facebook#44188)
Summary: Pull Request resolved: facebook#44188 The current approach used for `batchRenderingUpdatesInEventLoop` is not compatible with Android due to limitations in its props processing model. The raw props changeset is passed through to Android, and must be available for the Android mounting layer to correctly apply changes. We have some logic to merge these payloads when multiple ShadowNode clones take place but were previously assuming that a ShadowTree commit was a safe state to synchronize. In the current implementation this means that two commits driven from layout effects (triggering states A → B → C) may cause Android to observe only the B → C props change, and miss out on any props changed in A → B. Changelog: [Android][Fixed] Cascading renders were not mounting correctly when `batchRenderingUpdatesInEventLoop` is enabled. Reviewed By: rubennorte Differential Revision: D56414689 fbshipit-source-id: 7c74d81620db0f8b7bd67e640168afc795c7a1d7
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