Python PlayStation Remote Play API
This project provides an API to programmatically connect to and control Remote Play hosts (PS4 and PS5). The low-level networking internals is written using the Asyncio framework. In addition it includes an optional GUI, allowing to view the live stream and control the host through keyboard/mouse input. This library is based on the C/C++ project Chiaki.
- API to programatically control host and expose live audio/video stream
- Registering client for Remote Play on the host
- Interface for controlling the host, which emulates a DualShock controller
- Ability to power off/on the host if standby is enabled
- GUI which displays the live stream and supports keyboard/mouse input
- Support for controllers
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Python 3.8+
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OS: Linux, Windows 10
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Note: Untested on MacOS
This project will only work with local devices; devices on the same local network. You may be able to connect with devices on different subnets, but this is not guaranteed.
The GUI requires dependencies that may be complex to install. Below is a list of such dependencies.
- pyav (May require FFMPEG to be installed)
- PySide6
uvloop
is supported for the GUI and will be used if installed.
It is recommended to install in a virtual environment.
python3 -m venv .
source bin/activate
To install core package run:
pip install pyremoteplay
To install with optional GUI run:
pip install pyremoteplay[gui]
To Install from source, clone this repo and navigate to the top level directory.
pip install -r requirements.txt
python setup.py install
To Install GUI dependencies run:
pip install -r requirements-gui.txt
There are some steps that must be completed to use this library from a user standpoint.
- Registering a PSN Account
- Linking PSN Account and client to the Remote Play Host
Configuration files are saved in the .pyremoteplay
folder in the users home directory. Both the CLI and GUI utilize the same files.
Registering and linking can be completed through the cli by following the prompts after using the below command:
pyremoteplay {host IP Address} --register
Replace {host IP Address}
with the IP Address of the Remote Play host.
Registering and linking can be performed in the options screen.
To run the terminal only CLI use the following command:
pyremoteplay {host IP Address}
To run the GUI use the following command:
pyremoteplay-gui
- Video decoding is performed by the CPU by default. Hardware Decoding can be enabled in the options screen in the GUI.
- You may have to install
ffmpeg
with hardware decoding enabled and then installpyav
with the following command to allow for hardware decoding:pip install av --no-binary av
The CLI instance runs at 5-10% CPU usage with around 50Mb memory usage according to top
on this author's machine: ODroid N2.
- Text sending functions
- Add support for HDR
- Audio stutters