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Total wgpu-rs conversion #73

Merged
merged 13 commits into from
Mar 20, 2019
Merged

Total wgpu-rs conversion #73

merged 13 commits into from
Mar 20, 2019

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kvark
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@kvark kvark commented Mar 19, 2019

Fixes #72

Converts the graphics subsystem to wgpu-rs, modularizes it, and moves the whole codebase to Rust 2018. Works on:

  • macOS/Metal
  • linux/Vulkan
  • windows/Vulkan
  • windows/Dx12
  • windows/Dx11

Note: the port was done from an earlier version of vange-rs prior to the new raytracing algorithm (bc8ac0d). This PR misses some of the features:

@kvark kvark changed the title [WIP] wgpu-rs conversion wgpu-rs conversion Mar 20, 2019
@kvark kvark changed the title wgpu-rs conversion total wgpu-rs conversion Mar 20, 2019
@kvark kvark changed the title total wgpu-rs conversion Total wgpu-rs conversion Mar 20, 2019
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kvark commented Mar 20, 2019

Alright, this was blocked on gfx-rs/wgpu#110
Now we are good to 🚀
bors r+

bors bot added a commit that referenced this pull request Mar 20, 2019
73: Total wgpu-rs conversion r=kvark a=kvark

Fixes #72 

Converts the graphics subsystem to wgpu-rs, modularizes it, and moves the whole codebase to Rust 2018. Works on:
- [x] macOS/Metal
- [x] linux/Vulkan
- [x] windows/Vulkan
- [x] windows/Dx12
- [x] windows/Dx11

Note: the port was done from an earlier version of vange-rs prior to the new raytracing algorithm (bc8ac0d). This PR misses some of the features:
  - new raytracing - #74
  - debug rendering - #75


Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
Co-authored-by: Dzmitry Malyshau <dmalyshau@mozilla.com>
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bors bot commented Mar 20, 2019

Build succeeded

@bors bors bot merged commit 3eb1b56 into master Mar 20, 2019
@kvark kvark deleted the wgpu branch March 20, 2019 18:46
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