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WGSL shaders

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@github-actions github-actions released this 24 Aug 23:01
· 137 commits to master since this release

This release has the main shaders ported to WGSL. This means, glsl-to-spirv toolchain is retired, and we get the most optimal path on all platforms, including the Web.

This is the first version of the game that is redistributable. Previously, the weirdness of glsl-to-spirv was blocking the program to be copied around.

vangers-0 2