A sandbox, in Unity, for experimenting with different shaders and rendering pipelines.
- Email: newita@gmail.com
- Github: @kyuuzou
- LinkedIn: @nelson-rodrigues-ba4ab263
- Portfolio: http://kyuandcaffeine.com
Copyright © 2023 Nelson Rodrigues.
This project is licensed under the MIT License.
- Fabrizio Espindola, author of the Unity Shaders Bible.
- Patricio Gonzalez Vivo and Jen Lowe, authors of The Book of Shaders.