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I had multiple segsev crashes in different locations all over the library.
Mostly they seem to stem from instances where the library does just assume
that some pointer is still valid, although the object was already freed.
With these changes the library now runs stable for me.
These changes are not very tidy, as I stumbled through the library
and fixed stuff one by one.
Contributing my changes back in the hope that the library will get better
Signed-off-by: Simon Egli simon.egli@arendi.ch