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Tiles Brush

Lachlan McDonald edited this page Jun 8, 2020 · 21 revisions

Generates a tile pattern. This shader is used as a brush.

Parameters

  • Color A: Tile color
  • Color B: Alternate tile color
  • Width: Width of the tile
  • Height: Height of the tile
  • Depth: Depth of the tile
  • X Offset: Offset of the tiles in the X-axis
  • Y Offset: Offset of the tiles in the Y-axis
  • Z Offset: Offset of the tiles in the Z-axis

Setting Color A or Color B to 0 will result in no voxels being placed for those tiles, instead of a color.

Example

Example
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