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Fix terrain units moving out of map bounds, #69 #44

Fix terrain units moving out of map bounds, #69

Fix terrain units moving out of map bounds, #69 #44

Workflow file for this run

name: Static checks
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
static-checks:
name: 'Static checks'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: Scony/godot-gdscript-toolkit@master
- run: gdformat --check source/
- run: gdlint source/