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#52 Rally Points are added #57

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Bazsi1224
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Each unit production building has a node RallyPoint. Each freshly generated unit will automatically go there.

Planned to making able to select resource as rallyPoint to start gathering automatically.

Visuals shall be updated, as the current one is a glowing cylinder

Bazsi1224 and others added 11 commits June 24, 2023 00:34
Camera movement was moved from _unhandled_input to _process, otherwise the two input was interfering each other, now the mouse input will overwrite the keyboard.

Also _move does not get the mouse position as parameter rather gets directly from viewport
From now each unit factory shall have a RallyPoint node.
if its position is (0,0,0) the rally has no effect, otherwise the units will be sended to its position
…or-unit-factories

lampe-games#51 add rally flags for unit factories
@Scony
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Scony commented Jun 26, 2023

Thanks, I'll need a day or two to review. If possible please squash commits into one as the change is not very large.

@Bazsi1224
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sure thing, I am pretty new to GitHub, so sorry if I do something wrong.

@Scony
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Scony commented Jun 28, 2023

I've checked the changes and they look pretty good. I'll integrate them manually. I'll also add a few improvements.
Thanks for bringing these changes!

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Scony commented Jun 29, 2023

Changes merged to main, thanks!

@Scony Scony closed this Jun 29, 2023
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2 participants