A curated list of awesome indie virtual production resources using Unreal Engine, inspired by awesome.
Please read contributing guidelines
before submitting new resources.
Virtual production tends to be used to help visualize complex scenes or scenes that simply cannot be filmed for real. In general, though, virtual production can really refer to any techniques that allow filmmakers to plan, imagine, or complete some kind of filmic element, typically with the aid of digital tools. Previs, techvis, postvis, motion capture, vr, ar, simul-cams, virtual cameras, and real-time rendering – and combinations of these – are all terms now synonymous with virtual production.
With real-time rendering that enables creatives to receive immediate feedback on their work and make changes on the fly, shot production is no longer a waiting game. In Unreal Engine’s collaborative creative environment, your entire crew can share ideas visually, iterate quickly, and make decisions with confidence.
From earliest concept to finished frames, Unreal Engine workflows provide the flexibility to reuse the same set of optimized assets through every phase of production, eliminating time-consuming and costly rework. You can even use the same assets for interactive and location-based entertainment, marketing materials, and more.
- Corvid 44 12G
- Corvid 44
- KONA 4 - 4K bitfile is supported, UFC bitfile is not supported.
- KONA 5 - Both KONA 5 (4K) and KONA 5 (8K) bitfiles are supported.
- KONA HDMI
- Io 4K Plus
Need your contribution.
- DeckLink Studio 4K
- DeckLink Mini Recorder - Input Only.
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Vanishing Point - A combination of hardware and custom software that allows you to use real-time virtual production tools right away.
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DragonFly - A professional cross-platform virtual camera for Unreal Engine, Unity 3D and Maya.
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Live Client - A facial motion capture software to animate and track facial movement from any video source to CG characters.
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BeeHive - A collaborative, virtual scene syncing, editing and review solution.
- Real-Time Compositing with Composure
- AJA Video I/O Quick Start
- Blackmagic Video I/O Quick Start
- Timecode and Genlock
- Cinematography Database
- Richard Frantzén
- WINBUSH
- Greg Corson
- Andy Blondin
- Fatty Bull
- Unreal Engine
- Virtual Production in 4.22 - Live Training Session.
- Facebook - Unreal Engine: Virtual Production
- Unreal Forum - Visual Disruptors
- Discord - Virtual Production with Unreal Engine
Have a look at contribution docs for how to update any of the resources.
- Open pull request with improvements
- Discuss ideas in issues
- Spread the word
- Reach out with any feedback
This repo is licensed under the MIT License.