Plugin to simplify development of traditional point and click adventure games, in the style of Lucasarts, Sierra, etc, in the Phaser/Lazer framework. Open to all collaborative effort, I think there are enough of us oldies to remember the golden age of adventure games :)
From this thread on HTML5 Game Devs forum
Features typical (but not necessarily definitive) of game style:
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Static 2D backgrounds (‘screens’) with some interactive objects and characters that can move around
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Mouse driven gameplay with the protagonist moving to where the player clicks
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Inventory
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Item combination
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Multiple actions (‘verbs’) that can be used to do different things to the same object (less common in modern games so should be an optional feature)
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Multiple choice dialog system with character subtitles
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Level editor (not tile based?)
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Pathfinding over a static background - collision masks or predefined waypoint routes?
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Layered backgrounds allowing for foreground objects
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Save/Load system
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Event triggers to allow for progression - eg having x item enables y dialog option, y dialog option causes person z to arrive in the game
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Character animation system
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Dialog system should be heavily abstracted from the general dev process for ease of writing- maybe even just supplying json files generated by some external tool? While still allowing fine grained programmer control
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Music system
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Modular design? Don’t want to restrict people to using eg requirejs but feel that the components of the plugin should use a module pattern of some description
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Sod it let’s just make a JS SCUMM clone. Though somebody’s probably already done it!
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Memory, especially if targeting mobile devices - lots of background images and frame by frame animations = need to be careful with memory usage. Can make use of Phaser’s state system to mitigate this.
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Voice acting? HTML5 sound support is getting much better but could it handle a lengthy game fully voice acted? This is a long way off as I doubt anyone would try this any time soon ;)
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A flexible enough plugin that it can be used by experienced programmers and novices alike
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Ideally allow for art, writing and coding to be as easy to integrate as possible while remaining separate processes
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Open source, open licensed, go nuts with it
I dunno, get a github started and just do it, we’ll work out how later