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Create Retro-Bit Legacy16 - USB #1195
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AngeloScipione
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# retro-bit.com - Legacy16, wired controller with usb port | ||
# SNES Controller Clone | ||
# Notes: By default, ABXY buttons are equivalent to XBOX buttons but in different places (A is A, etc). This gamepad use internal macros to replace posittions. | ||
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input_driver = "dinput" | ||
input_device = "USB Gamepad " | ||
input_device_display_name = "Retro-bit Legacy16 - USB" | ||
input_vendor_id = "121" | ||
input_product_id = "17" | ||
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# == | ||
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input_b_btn = "1" | ||
input_a_btn = "2" | ||
input_y_btn = "0" | ||
input_x_btn = "3" | ||
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input_select_btn = "8" | ||
input_start_btn = "9" | ||
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input_l_btn = "7" | ||
input_r_btn = "6" | ||
input_l2_btn = "5" | ||
input_r2_btn = "4" | ||
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input_menu_toggle_btn = "11" | ||
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input_up_axis = "-1" | ||
input_down_axis = "+1" | ||
input_left_axis = "-0" | ||
input_right_axis = "+0" | ||
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# == | ||
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input_b_btn_label = "A" | ||
input_a_btn_label = "B" | ||
input_y_btn_label = "X" | ||
input_x_btn_label = "Y" | ||
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input_select_btn_label = "Select" | ||
input_start_btn_label = "Start" | ||
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input_l_btn_label = "L" | ||
input_r_btn_label = "R" | ||
input_l2_btn_label = "ZL" | ||
input_r2_btn_label = "ZR" | ||
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input_menu_toggle_btn_label = "Home" | ||
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input_up_axis_label = "D-Pad Up" | ||
input_down_axis_label = "D-Pad Down" | ||
input_left_axis_label = "D-Pad Left" | ||
input_right_axis_label = "D-Pad Right" |
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Looks like this combination conflicts with the following configs. By having the .cfg file in your autoconfigs still work with it? Mind doing some testing? Thanks.
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I have "Retro-Bit_Genesis_Saturn_8_Button_Arcade_Pad" and I know the problem... Both gamepads share IDs. I must erase one file to use another. However, "genesis versión" is usable with an internal macro that makes gamepad usable as Xbox 360. However Legacy hasn't this mode.
You can choose the destiny pf this cfg.