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refactor(card_base)!: 重构 Card Base 代码。
- 删除 card_put 信号。暂不提供替代方案。 - 删除在新逻辑中不使用的函数和变量。 - 将变量 var mouse_on: bool 重命名为 is_mouse_on。 - 重写卡牌回到 Card Base 的逻辑:监听子节点 Cards 的 child_exiting_tree(node: Node) 信号,当 node 为 Card 时令计数加一。
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