Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Correct clipping of children in render-to-texture nodes #458

Merged
merged 5 commits into from
Nov 28, 2024

Conversation

erikhaandrikman
Copy link
Contributor

This PR resolves an issue where children nodes rendered as part of a render-to-texture were not properly clipped according to the parent node's bounds. The fix ensures that clipping is correctly applied within the render-to-texture pipeline, maintaining visual consistency and expected behavior for nested scenes

@wouterlucas wouterlucas linked an issue Nov 27, 2024 that may be closed by this pull request
Copy link
Contributor

@wouterlucas wouterlucas left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM

@wouterlucas wouterlucas force-pushed the fix/rtt-nested-clipping branch from 96c251a to 6912623 Compare November 27, 2024 21:31
@wouterlucas wouterlucas added this pull request to the merge queue Nov 27, 2024
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Nov 27, 2024
@wouterlucas wouterlucas merged commit b18b461 into main Nov 28, 2024
3 checks passed
@wouterlucas wouterlucas deleted the fix/rtt-nested-clipping branch November 28, 2024 10:42
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Nested clipping with RTT does not work
3 participants