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adds Custom Drag Cube for SXTCargoBay1 (2.5m Cargo Bay)
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linuxgurugamer committed Jun 22, 2018
1 parent 02d183c commit 10b5bc3
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Showing 5 changed files with 21 additions and 6 deletions.
15 changes: 15 additions & 0 deletions Changelog.txt
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Expand Up @@ -167,3 +167,18 @@ ChangeLog
Made the OX-HEX invulnerable to aero damage
Localization and German translation by @LeLeon
Updated .version file to allow all of 1.4.1+

0.3.23.7
Thanks to github user @schnobs for this:
Custom Drag Cube for SXTCargoBay1 (2.5m Cargo Bay)

The game sees the cargo bay as a hollow tube, giving it very
little surface area. Drag-wise it does not line up with other
2.5m parts, both leading and trailing 2.5m items have much
higher drag than one would guess from looking at the vessel.
The effect is comparable to inserting a modular girder or
I-beam into a 2.5m stack.

This patch fixes the issue by giving the closed cargo bay the
surface area of a (similar-sized) Rockomax-16 tank.

2 changes: 1 addition & 1 deletion GameData/SXT/SXTContinued.version
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Expand Up @@ -12,7 +12,7 @@
"MAJOR":0,
"MINOR":3,
"PATCH":23,
"BUILD":6
"BUILD":7
},
"KSP_VERSION":
{
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6 changes: 3 additions & 3 deletions ModuleBounce/ModuleBounce.csproj
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Expand Up @@ -40,15 +40,15 @@
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>R:\KSP_1.4.1_dev\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>R:\KSP_1.4.3_dev\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="UnityEngine">
<HintPath>R:\KSP_1.4.1_dev\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>R:\KSP_1.4.3_dev\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>R:\KSP_1.4.1_dev\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>R:\KSP_1.4.3_dev\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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2 changes: 1 addition & 1 deletion SXTContinued.version
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Expand Up @@ -12,7 +12,7 @@
"MAJOR":0,
"MINOR":3,
"PATCH":23,
"BUILD":6
"BUILD":7
},
"KSP_VERSION":
{
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2 changes: 1 addition & 1 deletion deploy.bat
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Expand Up @@ -7,7 +7,7 @@ rem GAMEDATA is the name of the local GameData
rem VERSIONFILE is the name of the version file, usually the same as GAMEDATA,
rem but not always

set H=R:\KSP_1.4.1_dev
set H=R:\KSP_1.4.3_dev
set GAMEDIR=SXT
set GAMEDATA="GameData\"
set VERSIONFILE=%GAMEDIR%.version
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