In this repository you can learn how to implement a flamethrower that damages enemies over time, including applying a burning effect to the enemy. What's not done in this tutorial is burning the WORLD, but this IS a topic discussed in the video where high level guidance on how to implement that is given.
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Interested in other AI Topics in Unity, or other tutorials on Unity in general?
- Requires Unity 2021 LTS or higher.
- Navigation Components
- Unity Particle Pack
- I'm using Infinity PBR's Scorpion but this can be replaced with any model or ProBuilder object for demo purposes.