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[VectorCombine] Fold "shuffle (binop (shuffle, shuffle)), undef" --> "binop (shuffle), (shuffle)" #114101
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RKSimon
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RKSimon:vectorcombine-permute-binop-shuffles
Oct 31, 2024
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[VectorCombine] Fold "shuffle (binop (shuffle, shuffle)), undef" --> "binop (shuffle), (shuffle)" #114101
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I think you need to check that the second shuffled value is poison, not undef. For undef it might be unsafe
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This will prevent the folds for DivRem with both Undef/Poison - using the m_Undef() match in the m_Shuffle() above - is that not enough?
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m_Undef checks for both undef and poison, I assume. You can safely drop this for poison only, for undefs need to check the the first operand does not produce poisons, I think