Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

LV: generalize profitability criterion over TC #93300

Merged
merged 2 commits into from
May 30, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
56 changes: 29 additions & 27 deletions llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4858,28 +4858,6 @@ bool LoopVectorizationPlanner::isMoreProfitable(

unsigned MaxTripCount = PSE.getSE()->getSmallConstantMaxTripCount(OrigLoop);

if (!A.Width.isScalable() && !B.Width.isScalable() && MaxTripCount) {
// If the trip count is a known (possibly small) constant, the trip count
// will be rounded up to an integer number of iterations under
// FoldTailByMasking. The total cost in that case will be
// VecCost*ceil(TripCount/VF). When not folding the tail, the total
// cost will be VecCost*floor(TC/VF) + ScalarCost*(TC%VF). There will be
// some extra overheads, but for the purpose of comparing the costs of
// different VFs we can use this to compare the total loop-body cost
// expected after vectorization.
auto GetCostForTC = [MaxTripCount, this](unsigned VF,
InstructionCost VectorCost,
InstructionCost ScalarCost) {
return CM.foldTailByMasking() ? VectorCost * divideCeil(MaxTripCount, VF)
: VectorCost * (MaxTripCount / VF) +
ScalarCost * (MaxTripCount % VF);
};
auto RTCostA = GetCostForTC(A.Width.getFixedValue(), CostA, A.ScalarCost);
auto RTCostB = GetCostForTC(B.Width.getFixedValue(), CostB, B.ScalarCost);

return RTCostA < RTCostB;
}

// Improve estimate for the vector width if it is scalable.
unsigned EstimatedWidthA = A.Width.getKnownMinValue();
unsigned EstimatedWidthB = B.Width.getKnownMinValue();
Expand All @@ -4893,13 +4871,37 @@ bool LoopVectorizationPlanner::isMoreProfitable(
// Assume vscale may be larger than 1 (or the value being tuned for),
// so that scalable vectorization is slightly favorable over fixed-width
// vectorization.
if (A.Width.isScalable() && !B.Width.isScalable())
return (CostA * B.Width.getFixedValue()) <= (CostB * EstimatedWidthA);
bool PreferScalable = A.Width.isScalable() && !B.Width.isScalable();
auto CmpFn = [PreferScalable](const InstructionCost &LHS,
const InstructionCost &RHS) {
return PreferScalable ? LHS <= RHS : LHS < RHS;
};

// To avoid the need for FP division:
// (CostA / A.Width) < (CostB / B.Width)
// <=> (CostA * B.Width) < (CostB * A.Width)
return (CostA * EstimatedWidthB) < (CostB * EstimatedWidthA);
// (CostA / EstimatedWidthA) < (CostB / EstimatedWidthB)
// <=> (CostA * EstimatedWidthB) < (CostB * EstimatedWidthA)
if (!MaxTripCount)
return CmpFn(CostA * EstimatedWidthB, CostB * EstimatedWidthA);

auto GetCostForTC = [MaxTripCount, this](unsigned VF,
InstructionCost VectorCost,
InstructionCost ScalarCost) {
// If the trip count is a known (possibly small) constant, the trip count
// will be rounded up to an integer number of iterations under
// FoldTailByMasking. The total cost in that case will be
// VecCost*ceil(TripCount/VF). When not folding the tail, the total
// cost will be VecCost*floor(TC/VF) + ScalarCost*(TC%VF). There will be
// some extra overheads, but for the purpose of comparing the costs of
// different VFs we can use this to compare the total loop-body cost
// expected after vectorization.
if (CM.foldTailByMasking())
return VectorCost * divideCeil(MaxTripCount, VF);
return VectorCost * (MaxTripCount / VF) + ScalarCost * (MaxTripCount % VF);
};

auto RTCostA = GetCostForTC(EstimatedWidthA, CostA, A.ScalarCost);
auto RTCostB = GetCostForTC(EstimatedWidthB, CostB, B.ScalarCost);
return CmpFn(RTCostA, RTCostB);
}

static void emitInvalidCostRemarks(SmallVector<InstructionVFPair> InvalidCosts,
Expand Down
92 changes: 48 additions & 44 deletions llvm/test/Transforms/LoopVectorize/AArch64/clamped-trip-count.ll
Original file line number Diff line number Diff line change
Expand Up @@ -8,44 +8,46 @@ define void @clamped_tc_8(ptr nocapture %dst, i32 %n, i64 %val) vscale_range(1,1
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 8
; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 8
; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4
; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1
; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 8, [[TMP4]]
; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]]
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, ptr [[DST]], i64 [[N_VEC]]
; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 8
; CHECK-NEXT: [[ACTIVE_LANE_MASK_ENTRY:%.*]] = call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 0, i64 8)
; CHECK-NEXT: [[TMP7:%.*]] = call <vscale x 8 x i64> @llvm.experimental.stepvector.nxv8i64()
; CHECK-NEXT: [[TMP8:%.*]] = add <vscale x 8 x i64> [[TMP7]], zeroinitializer
; CHECK-NEXT: [[TMP9:%.*]] = mul <vscale x 8 x i64> [[TMP8]], shufflevector (<vscale x 8 x i64> insertelement (<vscale x 8 x i64> poison, i64 1, i64 0), <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer)
; CHECK-NEXT: [[INDUCTION:%.*]] = add <vscale x 8 x i64> zeroinitializer, [[TMP9]]
; CHECK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 4
; CHECK-NEXT: [[ACTIVE_LANE_MASK_ENTRY:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 8)
; CHECK-NEXT: [[TMP7:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
; CHECK-NEXT: [[TMP8:%.*]] = add <vscale x 4 x i64> [[TMP7]], zeroinitializer
; CHECK-NEXT: [[TMP9:%.*]] = mul <vscale x 4 x i64> [[TMP8]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[INDUCTION:%.*]] = add <vscale x 4 x i64> zeroinitializer, [[TMP9]]
; CHECK-NEXT: [[TMP10:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP11:%.*]] = mul i64 [[TMP10]], 8
; CHECK-NEXT: [[TMP11:%.*]] = mul i64 [[TMP10]], 4
; CHECK-NEXT: [[TMP12:%.*]] = mul i64 1, [[TMP11]]
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 8 x i64> poison, i64 [[TMP12]], i64 0
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 8 x i64> [[DOTSPLATINSERT]], <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 8 x i64> poison, i64 [[VAL]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 8 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP12]], i64 0
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[VAL]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = phi <vscale x 8 x i1> [ [[ACTIVE_LANE_MASK_ENTRY]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 8 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK_ENTRY]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP13:%.*]] = add i64 [[INDEX]], 0
; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, ptr [[DST]], i64 [[TMP13]]
; CHECK-NEXT: [[TMP14:%.*]] = shl nuw nsw <vscale x 8 x i64> [[VEC_IND]], shufflevector (<vscale x 8 x i64> insertelement (<vscale x 8 x i64> poison, i64 3, i64 0), <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP15:%.*]] = lshr <vscale x 8 x i64> [[BROADCAST_SPLAT]], [[TMP14]]
; CHECK-NEXT: [[TMP16:%.*]] = trunc <vscale x 8 x i64> [[TMP15]] to <vscale x 8 x i8>
; CHECK-NEXT: [[TMP14:%.*]] = shl nuw nsw <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 3, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP15:%.*]] = lshr <vscale x 4 x i64> [[BROADCAST_SPLAT]], [[TMP14]]
; CHECK-NEXT: [[TMP16:%.*]] = trunc <vscale x 4 x i64> [[TMP15]] to <vscale x 4 x i8>
; CHECK-NEXT: [[TMP17:%.*]] = getelementptr i8, ptr [[NEXT_GEP]], i32 0
; CHECK-NEXT: call void @llvm.masked.store.nxv8i8.p0(<vscale x 8 x i8> [[TMP16]], ptr [[TMP17]], i32 1, <vscale x 8 x i1> [[ACTIVE_LANE_MASK]])
; CHECK-NEXT: call void @llvm.masked.store.nxv4i8.p0(<vscale x 4 x i8> [[TMP16]], ptr [[TMP17]], i32 1, <vscale x 4 x i1> [[ACTIVE_LANE_MASK]])
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], [[TMP6]]
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 8 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT: [[ACTIVE_LANE_MASK_NEXT]] = call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 [[INDEX_NEXT]], i64 8)
; CHECK-NEXT: br i1 true, label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK-NEXT: [[ACTIVE_LANE_MASK_NEXT]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT]], i64 8)
; CHECK-NEXT: [[TMP18:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK_NEXT]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT: [[TMP20:%.*]] = extractelement <vscale x 4 x i1> [[TMP18]], i32 0
; CHECK-NEXT: br i1 [[TMP20]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: br i1 true, label [[FOR_COND_CLEANUP:%.*]], label [[SCALAR_PH]]
; CHECK: scalar.ph:
Expand Down Expand Up @@ -99,44 +101,46 @@ define void @clamped_tc_max_8(ptr nocapture %dst, i32 %n, i64 %val) vscale_range
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 8
; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 8
; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4
; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1
; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[WIDE_TRIP_COUNT]], [[TMP4]]
; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]]
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, ptr [[DST]], i64 [[N_VEC]]
; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 8
; CHECK-NEXT: [[ACTIVE_LANE_MASK_ENTRY:%.*]] = call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 0, i64 [[WIDE_TRIP_COUNT]])
; CHECK-NEXT: [[TMP7:%.*]] = call <vscale x 8 x i64> @llvm.experimental.stepvector.nxv8i64()
; CHECK-NEXT: [[TMP8:%.*]] = add <vscale x 8 x i64> [[TMP7]], zeroinitializer
; CHECK-NEXT: [[TMP9:%.*]] = mul <vscale x 8 x i64> [[TMP8]], shufflevector (<vscale x 8 x i64> insertelement (<vscale x 8 x i64> poison, i64 1, i64 0), <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer)
; CHECK-NEXT: [[INDUCTION:%.*]] = add <vscale x 8 x i64> zeroinitializer, [[TMP9]]
; CHECK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 4
; CHECK-NEXT: [[ACTIVE_LANE_MASK_ENTRY:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 [[WIDE_TRIP_COUNT]])
; CHECK-NEXT: [[TMP7:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
; CHECK-NEXT: [[TMP8:%.*]] = add <vscale x 4 x i64> [[TMP7]], zeroinitializer
; CHECK-NEXT: [[TMP9:%.*]] = mul <vscale x 4 x i64> [[TMP8]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[INDUCTION:%.*]] = add <vscale x 4 x i64> zeroinitializer, [[TMP9]]
; CHECK-NEXT: [[TMP10:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP11:%.*]] = mul i64 [[TMP10]], 8
; CHECK-NEXT: [[TMP11:%.*]] = mul i64 [[TMP10]], 4
; CHECK-NEXT: [[TMP12:%.*]] = mul i64 1, [[TMP11]]
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 8 x i64> poison, i64 [[TMP12]], i64 0
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 8 x i64> [[DOTSPLATINSERT]], <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 8 x i64> poison, i64 [[VAL]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 8 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP12]], i64 0
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[VAL]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = phi <vscale x 8 x i1> [ [[ACTIVE_LANE_MASK_ENTRY]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 8 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK_ENTRY]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP13:%.*]] = add i64 [[INDEX]], 0
; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, ptr [[DST]], i64 [[TMP13]]
; CHECK-NEXT: [[TMP14:%.*]] = shl nuw nsw <vscale x 8 x i64> [[VEC_IND]], shufflevector (<vscale x 8 x i64> insertelement (<vscale x 8 x i64> poison, i64 3, i64 0), <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP15:%.*]] = lshr <vscale x 8 x i64> [[BROADCAST_SPLAT]], [[TMP14]]
; CHECK-NEXT: [[TMP16:%.*]] = trunc <vscale x 8 x i64> [[TMP15]] to <vscale x 8 x i8>
; CHECK-NEXT: [[TMP14:%.*]] = shl nuw nsw <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 3, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP15:%.*]] = lshr <vscale x 4 x i64> [[BROADCAST_SPLAT]], [[TMP14]]
; CHECK-NEXT: [[TMP16:%.*]] = trunc <vscale x 4 x i64> [[TMP15]] to <vscale x 4 x i8>
; CHECK-NEXT: [[TMP17:%.*]] = getelementptr i8, ptr [[NEXT_GEP]], i32 0
; CHECK-NEXT: call void @llvm.masked.store.nxv8i8.p0(<vscale x 8 x i8> [[TMP16]], ptr [[TMP17]], i32 1, <vscale x 8 x i1> [[ACTIVE_LANE_MASK]])
; CHECK-NEXT: call void @llvm.masked.store.nxv4i8.p0(<vscale x 4 x i8> [[TMP16]], ptr [[TMP17]], i32 1, <vscale x 4 x i1> [[ACTIVE_LANE_MASK]])
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], [[TMP6]]
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 8 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT: [[ACTIVE_LANE_MASK_NEXT]] = call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 [[INDEX_NEXT]], i64 [[WIDE_TRIP_COUNT]])
; CHECK-NEXT: br i1 true, label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK-NEXT: [[ACTIVE_LANE_MASK_NEXT]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT]], i64 [[WIDE_TRIP_COUNT]])
; CHECK-NEXT: [[TMP18:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK_NEXT]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT: [[TMP20:%.*]] = extractelement <vscale x 4 x i1> [[TMP18]], i32 0
; CHECK-NEXT: br i1 [[TMP20]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: br i1 true, label [[FOR_COND_CLEANUP_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; CHECK: scalar.ph:
Expand Down
Loading
Loading