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[Loads] Fix crash in isSafeToLoadUnconditionally with scalable access…
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…ed type (llvm#82650)

This fixes llvm#82606 by updating isSafeToLoadUnconditionally to handle
fixed sized loads from a scalable accessed type.

(cherry picked from commit b0edc1c)
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lukel97 authored and tstellar committed Feb 23, 2024
1 parent 1ea6a98 commit 4195885
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Showing 2 changed files with 22 additions and 3 deletions.
6 changes: 3 additions & 3 deletions llvm/lib/Analysis/Loads.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -364,7 +364,7 @@ bool llvm::isSafeToLoadUnconditionally(Value *V, Align Alignment, APInt &Size,

if (Size.getBitWidth() > 64)
return false;
const uint64_t LoadSize = Size.getZExtValue();
const TypeSize LoadSize = TypeSize::getFixed(Size.getZExtValue());

// Otherwise, be a little bit aggressive by scanning the local block where we
// want to check to see if the pointer is already being loaded or stored
Expand Down Expand Up @@ -414,11 +414,11 @@ bool llvm::isSafeToLoadUnconditionally(Value *V, Align Alignment, APInt &Size,

// Handle trivial cases.
if (AccessedPtr == V &&
LoadSize <= DL.getTypeStoreSize(AccessedTy))
TypeSize::isKnownLE(LoadSize, DL.getTypeStoreSize(AccessedTy)))
return true;

if (AreEquivalentAddressValues(AccessedPtr->stripPointerCasts(), V) &&
LoadSize <= DL.getTypeStoreSize(AccessedTy))
TypeSize::isKnownLE(LoadSize, DL.getTypeStoreSize(AccessedTy)))
return true;
}
return false;
Expand Down
19 changes: 19 additions & 0 deletions llvm/test/Transforms/VectorCombine/RISCV/load-widening.ll
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 4
; RUN: opt < %s -passes=vector-combine -S -mtriple=riscv32 -mattr=+v | FileCheck %s
; RUN: opt < %s -passes=vector-combine -S -mtriple=riscv64 -mattr=+v | FileCheck %s

define void @fixed_load_scalable_src(ptr %p) {
; CHECK-LABEL: define void @fixed_load_scalable_src(
; CHECK-SAME: ptr [[P:%.*]]) #[[ATTR0:[0-9]+]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: store <vscale x 4 x i16> zeroinitializer, ptr [[P]], align 8
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x i16>, ptr [[P]], align 8
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i16> [[TMP0]], <4 x i16> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: ret void
;
entry:
store <vscale x 4 x i16> zeroinitializer, ptr %p
%0 = load <4 x i16>, ptr %p
%1 = shufflevector <4 x i16> %0, <4 x i16> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
ret void
}

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