- Domain model: design - domain model for game development.
- Requirements: design and analysis.
- Basic model: minimum software for the operation of the two-player game. (Java project, java version 11)
- MVC model: evolution with decoupled view and two mvc versions (basic mvc and passive view) (Java project, mvn project version 11).
- Design patterns; Use of design patterns (composite, command, proxy) - (Java project, mvn project version 11).
- Testing: The composite design pattern version includes unit tests.
- Extreme programming - XP: developing a piece of software with TDD.
-
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Development of the game connects 4 for two players. Evolution from the development of a basic java application, decoupled view, two versions of the controller view model. Use of design patterns, TDD testing. Description of the domain model, design and analysis.
lmorente/connect-4-game
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Development of the game connects 4 for two players. Evolution from the development of a basic java application, decoupled view, two versions of the controller view model. Use of design patterns, TDD testing. Description of the domain model, design and analysis.
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