Trade causes Pollution #2446
Labels
enhancement
New feature or request
server
This issue requires changes to the server
spec-file
Related to Rulesets, Tilesets, Musicsets, Soundsets, etc.
Is your feature request related to a problem? Please describe.
Currently, it isn't very realistic that trade has no effect on pollution generation. After the industrial revolution, most economic work was driven by the burning of fossil fuels.
Describe the solution you'd like
Add a
Pollu_Trade_Pct
effect than can be customised by ruleset that works likePollu_Prod_Pct
and adds to the pollution score alongside it. Default 0%.Describe alternatives you've considered
We could add a
MinTrade
requirement, and use it to modifyPollu_Pop_Pct
to make this based on population within certain trade bounds, but that seems like an awkward solution.Additional context
Improving GW Mechanics on discord.
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