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Project3.project.gmx
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Project3.project.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets>
<Configs name="configs">
<Config>Configs\Default</Config>
</Configs>
<NewExtensions/>
<sounds name="sound">
<sound>sound\mus_ingame</sound>
<sound>sound\mus_shop</sound>
<sound>sound\snd_drowning</sound>
<sound>sound\snd_text_scroll</sound>
<sound>sound\snd_bubbles</sound>
<sound>sound\snd_flashlight</sound>
<sound>sound\snd_item_find</sound>
<sound>sound\mus_menu</sound>
<sound>sound\snd_player_sonar</sound>
<sound>sound\snd_sonar_recieve</sound>
<sound>sound\snd_static</sound>
<sound>sound\snd_text</sound>
<sound>sound\snd_whale</sound>
<sound>sound\snd_whale2</sound>
</sounds>
<sprites name="sprites">
<sprite>sprites\sp_diver</sprite>
<sprite>sprites\sp_divingbell</sprite>
<sprite>sprites\sprite2</sprite>
<sprite>sprites\sprite2_new</sprite>
<sprite>sprites\chest</sprite>
<sprite>sprites\coral_one_green</sprite>
<sprite>sprites\coral_one_orange</sprite>
<sprite>sprites\coral_one_purple</sprite>
<sprite>sprites\fish_one_gold</sprite>
<sprite>sprites\fish_one_purple</sprite>
<sprite>sprites\fish_one_red</sprite>
<sprite>sprites\fish_three_blue</sprite>
<sprite>sprites\fish_three_green</sprite>
<sprite>sprites\fish_three_red</sprite>
<sprite>sprites\jellly_fish_green</sprite>
<sprite>sprites\jellly_fish_orange</sprite>
<sprite>sprites\jellly_fish_pink</sprite>
<sprite>sprites\rope_section</sprite>
<sprite>sprites\SPR_Light</sprite>
<sprite>sprites\blackbox_broken</sprite>
<sprite>sprites\blackbox</sprite>
<sprite>sprites\bubble</sprite>
<sprite>sprites\coral_two_green</sprite>
<sprite>sprites\coral_two_pink</sprite>
<sprite>sprites\coral_two_teal</sprite>
<sprite>sprites\rock_four</sprite>
<sprite>sprites\rock_one</sprite>
<sprite>sprites\rock_three</sprite>
<sprite>sprites\rock_two</sprite>
<sprite>sprites\SPR_Box</sprite>
<sprite>sprites\SPR_Credits_Temp</sprite>
<sprite>sprites\SPR_Exit_Temp</sprite>
<sprite>sprites\SPR_Play_Temp</sprite>
<sprite>sprites\SPR_Player_Flashlight_Testing</sprite>
<sprite>sprites\SPR_Title_Temp</sprite>
<sprite>sprites\sp_diver_suit_1</sprite>
<sprite>sprites\sp_diver_light_outline</sprite>
<sprite>sprites\sp_flipper_1</sprite>
<sprites name="SPR_SHOP_Cordell">
<sprite>sprites\SPR_Shop_Flippers</sprite>
<sprite>sprites\SPR_Shop_OxygenTank</sprite>
<sprite>sprites\SPR_Shop_PressureSuit</sprite>
<sprite>sprites\SPR_Shop_FlashLight</sprite>
<sprite>sprites\SPR_Shop_Sonar</sprite>
<sprite>sprites\SPR_Shop_StartingDepth</sprite>
<sprite>sprites\SPR_Shop_Refills</sprite>
<sprite>sprites\SPR_Shop_Signs</sprite>
<sprite>sprites\SPR_Text_Brown</sprite>
<sprite>sprites\SPR_Text_Green</sprite>
<sprite>sprites\SPR_Text_Red</sprite>
<sprite>sprites\SPR_Text_Upgrade</sprite>
<sprite>sprites\SPR_Shop_Sign</sprite>
<sprite>sprites\SPR_Shop_Status</sprite>
<sprite>sprites\SPR_Shop_Dive</sprite>
</sprites>
<sprite>sprites\sp_tank</sprite>
<sprite>sprites\eel</sprite>
<sprite>sprites\anglerfish</sprite>
<sprite>sprites\Oxygen_HUD</sprite>
<sprite>sprites\Currency</sprite>
<sprite>sprites\sp_oxygen_meter</sprite>
<sprite>sprites\spr_ping</sprite>
<sprite>sprites\sp_dialog_box</sprite>
<sprite>sprites\SPR_Controlls</sprite>
<sprite>sprites\SPR_Title</sprite>
<sprite>sprites\SPR_TheEnd</sprite>
</sprites>
<backgrounds name="background">
<background>background\BG_Main_Menu_01</background>
<background>background\BG_Main_Menu_02</background>
<background>background\BG_Main_Menu_03</background>
<background>background\BG_Shop</background>
<background>background\BG_Credits</background>
</backgrounds>
<paths name="paths"/>
<scripts name="scripts">
<script>scripts\SCR_Fish_Collision.gml</script>
</scripts>
<shaders name="shaders">
<shader type="GLSLES">shaders\shader0.shader</shader>
</shaders>
<objects name="objects">
<object>objects\obj_diver</object>
<object>objects\obj_background_color_changer</object>
<object>objects\storage</object>
<object>objects\ingame_music_player</object>
<object>objects\shop_music_player</object>
<object>objects\obj_divingbell</object>
<object>objects\obj_light</object>
<object>objects\obj_ping</object>
<object>objects\jelly_fish_green</object>
<object>objects\jelly_fish_orange</object>
<object>objects\jelly_fish_pink</object>
<object>objects\fish_3_red</object>
<object>objects\fish_3_green</object>
<object>objects\fish_3_blue</object>
<object>objects\fish_1_red</object>
<object>objects\fish_1_purple</object>
<object>objects\fish_1_gold</object>
<object>objects\coral_1_purple</object>
<object>objects\coral_1_orange</object>
<object>objects\coral_1_green</object>
<object>objects\_chest_</object>
<object>objects\blackbox__broken</object>
<object>objects\blackbox_</object>
<object>objects\blackbox_end</object>
<object>objects\bubble_</object>
<object>objects\coral_2_green</object>
<object>objects\coral_2_pink</object>
<object>objects\coral_2_teal</object>
<object>objects\rock_1</object>
<object>objects\rock_2</object>
<object>objects\rock_3</object>
<object>objects\rock_4</object>
<object>objects\Collidable</object>
<object>objects\obj_left_flipper</object>
<object>objects\obj_right_flipper</object>
<objects name="OBJ_Cordell_Main_Menu">
<object>objects\OBJ_Main_Menu_Controller</object>
<object>objects\OBJ_Menu_Button</object>
<object>objects\OBJ_Play_Button</object>
<object>objects\OBJ_Credits_Button</object>
<object>objects\OBJ_Exit_Button</object>
<object>objects\OBJ_Title</object>
</objects>
<objects name="OBJ_Cordell_Shop">
<object>objects\OBJ_Shop_Controller</object>
<object>objects\OBJ_Upgrade_Base</object>
<object>objects\OBJ_Upgrade_Suit</object>
<object>objects\OBJ_Upgrade_Sonar</object>
<object>objects\OBJ_Upgrade_Flippers</object>
<object>objects\OBJ_Upgrade_Tank</object>
<object>objects\OBJ_Upgrade_Refills</object>
<object>objects\OBJ_Upgrade_Light</object>
<object>objects\OBJ_Upgrade_Depth</object>
<object>objects\OBJ_Sign</object>
<object>objects\OBJ_Shop_Suit</object>
<object>objects\OBJ_Shop_Sonar</object>
<object>objects\OBJ_Shop_Flippers</object>
<object>objects\OBJ_Shop_Tank</object>
<object>objects\OBJ_Shop_Refills</object>
<object>objects\OBJ_Shop_Light</object>
<object>objects\OBJ_Shop_Depth</object>
<object>objects\OBJ_Shop_Dive</object>
</objects>
<object>objects\attach_to_player</object>
<object>objects\obj_tank_1</object>
<object>objects\anglerfish_</object>
<object>objects\eel_</object>
<object>objects\Fish_Grab</object>
<object>objects\obj_GUI_Controller</object>
<object>objects\ob_player</object>
<object>objects\OBJ_Pingable</object>
<object>objects\OBJ_Box</object>
<object>objects\obj_divingbell_new</object>
<object>objects\obj_dialog_controller</object>
<object>objects\OBJ_Enemy</object>
<object>objects\main_menu_music_player</object>
<object>objects\reg_level1_fish</object>
<object>objects\reg_level3_fish</object>
<object>objects\OBJ_Credit_Controller</object>
<object>objects\mission_control_dialog</object>
<object>objects\end_game</object>
<object>objects\obj_the_end</object>
</objects>
<rooms name="rooms">
<room>rooms\RM_Main_Menu</room>
<room>rooms\room0</room>
<room>rooms\RM_Shop</room>
<room>rooms\RM_Credits</room>
<room>rooms\RM_TheEnd</room>
</rooms>
<help>
<rtf>help.rtf</rtf>
</help>
<TutorialState>
<IsTutorial>0</IsTutorial>
<TutorialName></TutorialName>
<TutorialPage>0</TutorialPage>
</TutorialState>
</assets>