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A game made for Global Game Jam 2017 using GameMaker Studio.

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In Too Deep

Global Game Jam 2017

In Too Deep was a game created for Global Game Jam 2017. In Global Game Jam, teams build a game within 48 hours based on a theme or keynote. This year's theme was "Waves". Our team at Blackburn College decided to build a deep sea diving game focused around exploration in a dark setting.


Technologies


Credits

###Story

  • Sara Lewis
  • Jayson Gomer

###Audio

  • Ryan Kachuba
  • Elijah Meyer

###Art

  • Brandon Secrist
  • Demonyia Lewis

###Programming

  • Nicholas Bohm
  • Lucas Burdell
  • Joseph Schlarman
  • Cordell Stocker

How to Play

You can download the source and open the project in GameMaker studio, or download, unzip and run the game's executable here: https://ggj.s3.amazonaws.com/games/2017/01/22/2016/intoodeep.zip

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A game made for Global Game Jam 2017 using GameMaker Studio.

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