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ma_audioframeworks
ma_audioframeworks PublicMy Masterthesis. Unity Mini-Game to compare FMOD, SteamAudio, Project Acoustics and self-implemented GraphAudio audio frameworks.
C# 1
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BA_Pathtracing_Fur
BA_Pathtracing_Fur PublicMy Bachelorthesis. Implementation of marschner and d'eon hair BSDF for Pathtracing. Pathtracer is from KIRK Raytracing framework that i implemented with a group of students in a project.
C++
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AnSim-Swarm-Intelligence
AnSim-Swarm-Intelligence PublicForked from nicoell/AnSim-Swarm-Intelligence
GPU Swarm Intelligence for Animation and Simulation Course
C#
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