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Fixed a bug where IR Vision state wasn't properly saved and loaded.
Fixed a bug where IR Goggles would stay active after respawning from death.
Fixed a bug where the player could pick up items while dead.
Fixed a bug where the player could use cheats, such as LAPOSTAL, to resurrect from death.
The "About" tab in the Settings menu now works correctly.
Added an option, enabled by default, to ignore the INF limit. When enabled, there is no hard coded limit to the number of INF items that a level can have.
Fixed a "hang" (infinite loop) if an invalid INF sector class is used in a level. This fixed the hang in "STEALTH.GOB".
Fixed the spelling of the LARAMSHED cheat.
Fixed a crash that occured in the mod loader if files cannot be loaded from a zip file.
Fixed a bug in the mod loader where stale text would be shown for a mod without a valid text file or description.
Fixed bugs with the way mousebots would die, removing the up to 1 second delay that could happen.
Fixed 3DO lighting bugs in the software renderer.
Added an option, enabled by default, to fix the normal calculation in 3DOs in some cases.
Portal traversal optimizations.
Greatly reduced the number of memory allocations that the GPU renderer would use for 3DOs.
Fixed a collision bug that kept the player from jump onto some ledges at certain framerates (including 60 fps). This fixes jumping issues in "DeathStr" and "Lara Hotel".