Version 1.09.4
- Smooth Vue Animations (optional).
- Fixed color flashing when switching between levels.
- Ported over GPU Renderer portal fixes - now supports up to 65536 visible portals as originally intended.
- Fixed GPU Renderer issues when using more than 65536 vertices for sector or sprite geometry in a frame.
- Fixed Wireframe so it works correctly in release mode, and made 3DOs solid color when in wireframe.
- Added a new "Retro" settings template that matches the "Modern" template from previous versions, where "Modern" enables new features, such as Bloom by default.
- Added an "8-bit Interpolated" color mode, which smooths out colormap-based shading and removes most of the banding.
- Added a new console command exportTexture that will export the texture on the surface the camera is currently pointing at.
- Added a bloom option, with the ability to adjust its strength and spread.
- Added Accessibility options, starting out with Closed Captions / Subtitles (Beta).
See blog post: https://theforceengine.github.io/2023/07/31/Version-1-09-04.html
Note for Linux Users:
There is a compile issue on Linux with this release, but it has been fixed in master. I plan on a small point release to fix this issue, as well as a few others that have cropped up.