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Mng 112 some showing up pokemon animations #27
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e01d490
delete unnecessary code
memeraki b33fa6a
animations for choosePokemonsPage
memeraki 6bb6cf1
added some animations to FightPage
memeraki 2277b9b
fixed underline animation for active player
memeraki 692ba1e
Merge branch 'master' into MNG-112-Animations
memeraki 159c9d7
autoprefixer errors
memeraki 26f3295
Merge branch 'ts-issue' into MNG-112-Animations
memeraki 8003266
Merge branch 'master' into MNG-112-Animations
memeraki df3c084
animations update
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Original file line number | Diff line number | Diff line change |
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@@ -47,6 +47,10 @@ | |
max-height: 8.5vh; | ||
padding: 0.8vh 0.5vh; | ||
cursor: pointer; | ||
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||
&:hover { | ||
transform: scale(1.25); | ||
} | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -124,7 +124,7 @@ | |
flex-flow: column; | ||
align-items: center; | ||
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#pokemon-player2 { | ||
#pokemon-image-player2 { | ||
order: 0; | ||
} | ||
} | ||
|
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Dont't delete genateAttackButtons, otherwise the attack types won't change when the pokemon is changed
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how is it possible? 😅