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MNG-96 pokemon attack #32
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f2eb780
MNG-96 Implement an attack function
daria305 4e81ae5
MNG-96 Switch pokemon after it looses
daria305 1237f13
MNG-96 Add check for the finish game
daria305 31692fa
MNG-96 Corrections
daria305 e1b50f0
Merge branch 'master' into MNG-96-Poke-attack
daria305 9c76b97
Fix lost animation
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Maybe instead of adding moves to magic funtion and event listeners, you could use the following code in attack function? (pass event as parameter to the attack function?)
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ok, I used getting move by event.
I will merge it after you pull request will be on master.