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Refactor CFrame.new constructors to use a match on arg len (#102)
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kennethloeffler authored Sep 17, 2023
1 parent 210b64a commit 67fe1d3
Showing 1 changed file with 47 additions and 33 deletions.
80 changes: 47 additions & 33 deletions src/roblox/datatypes/types/cframe.rs
Original file line number Diff line number Diff line change
Expand Up @@ -104,41 +104,55 @@ impl LuaExportsTable<'_> for CFrame {
type ArgsPosXYZQuat = (f32, f32, f32, f32, f32, f32, f32);
type ArgsMatrix = (f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32, f32);

let cframe_new = |lua, args: LuaMultiValue| {
if args.clone().into_vec().is_empty() {
Ok(CFrame(Mat4::IDENTITY))
} else if let Ok(pos) = ArgsPos::from_lua_multi(args.clone(), lua) {
Ok(CFrame(Mat4::from_translation(pos.0)))
} else if let Ok((from, to, up)) = ArgsLook::from_lua_multi(args.clone(), lua) {
Ok(CFrame(look_at(
from.0,
to.0,
up.as_deref().unwrap_or(&Vector3(Vec3::Y)).0,
)))
} else if let Ok((x, y, z)) = ArgsPosXYZ::from_lua_multi(args.clone(), lua) {
Ok(CFrame(Mat4::from_translation(Vec3::new(x, y, z))))
} else if let Ok((x, y, z, qx, qy, qz, qw)) =
ArgsPosXYZQuat::from_lua_multi(args.clone(), lua)
{
Ok(CFrame(Mat4::from_rotation_translation(
let cframe_new = |lua, args: LuaMultiValue| match args.len() {
0 => Ok(CFrame(Mat4::IDENTITY)),

1 => match ArgsPos::from_lua_multi(args, lua) {
Ok(pos) => Ok(CFrame(Mat4::from_translation(pos.0))),
Err(err) => Err(err),
},

3 => {
if let Ok((from, to, up)) = ArgsLook::from_lua_multi(args.clone(), lua) {
Ok(CFrame(look_at(
from.0,
to.0,
up.as_deref().unwrap_or(&Vector3(Vec3::Y)).0,
)))
} else if let Ok((x, y, z)) = ArgsPosXYZ::from_lua_multi(args, lua) {
Ok(CFrame(Mat4::from_translation(Vec3::new(x, y, z))))
} else {
// TODO: Make this error message better
Err(LuaError::RuntimeError(
"Invalid arguments to constructor".to_string(),
))
}
}

7 => match ArgsPosXYZQuat::from_lua_multi(args, lua) {
Ok((x, y, z, qx, qy, qz, qw)) => Ok(CFrame(Mat4::from_rotation_translation(
Quat::from_array([qx, qy, qz, qw]),
Vec3::new(x, y, z),
)))
} else if let Ok((x, y, z, r00, r01, r02, r10, r11, r12, r20, r21, r22)) =
ArgsMatrix::from_lua_multi(args, lua)
{
Ok(CFrame(Mat4::from_cols_array_2d(&[
[r00, r01, r02, 0.0],
[r10, r11, r12, 0.0],
[r20, r21, r22, 0.0],
[x, y, z, 1.0],
])))
} else {
// FUTURE: Better error message here using given arg types
Err(LuaError::RuntimeError(
"Invalid arguments to constructor".to_string(),
))
}
))),
Err(err) => Err(err),
},

12 => match ArgsMatrix::from_lua_multi(args, lua) {
Ok((x, y, z, r00, r01, r02, r10, r11, r12, r20, r21, r22)) => {
Ok(CFrame(Mat4::from_cols_array_2d(&[
[r00, r01, r02, 0.0],
[r10, r11, r12, 0.0],
[r20, r21, r22, 0.0],
[x, y, z, 1.0],
])))
}
Err(err) => Err(err),
},

_ => Err(LuaError::RuntimeError(format!(
"Invalid number of arguments: expected 0, 1, 3, 7, or 12, got {}",
args.len()
))),
};

TableBuilder::new(lua)?
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