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Version 0.8 #8

Merged
merged 7 commits into from
May 2, 2019
Merged

Version 0.8 #8

merged 7 commits into from
May 2, 2019

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lunetoiles
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Merge v0.8:

  • easier to and more clear how to start game
  • added operator action system
  • better debugging

lunetoiles added 7 commits May 1, 2019 13:18
Most players seem to have no idea which button is ability 1, so change to interact.

Rather than disallowing buttons to avoid glitches, stun the player so they are foced to let go of actions. Players seem to like to try to start while swinging around in gather room, so this was being confusing.

This has the benefit of not needing allow/disallow buttons at any point. This can be entirely controlled by regular custom game config instead of in workshop.
Creates a spot on the map where the moderator (team 2 slot 1) can walk into and enter a stat where they can select from a table of actions. Primary/secondary fire move through the list and interact runs the actions. Actions are in player states 100 and up
Make debug hud text always created, but draw or not based on a new global variable.

Default that global variable to the debug state.

Add a moderator command to toggle debug text (and change the old commands to something useful)
ended up doing it the easier way with a dedicated moderator slot
change start game button to ultimate because there is no string for "interact"

Update game start hud element to be placed better, say ult

Hide "ultimate = try again" text during gather state

Change stun to root
things changed from debugging or to work better
@lunetoiles lunetoiles merged commit 1b3d552 into master May 2, 2019
@lunetoiles lunetoiles deleted the version-0.8 branch May 2, 2019 18:56
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