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PSP DLC Loader
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lusid1/nploader_mod
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NPloader (DLC loader) - codestation Modified by lusid1 with encrypted DLC handling code by qwikrazor87 This plugin allows direct reading and loading of DLC (EDATA/PGD/SPRX) files in either their encrypted or decrypted form, so you don't need to reactivate your account and/or switch between them while using your purchased DLC from different regions. You can mix decrypted/encrypted files without problem too, the plugin takes care of that. Instructions: Copy the plugin in the seplugins folder and enable it in game.txt using the following line: ms0:/seplugins/nploader_mod.prx 1 Tested on CFW from 5.00 to 6.60 (Pro CFW is recommended). Mod tested on 6.61 ARK and 6.61 Pro. New in 0.8: Now you can place your DLC folders in a custom location (useful if you don't want to fill up your xmb menu with content that you aren't gonna launch). To do this create a file named nploader.ini (or use the file provided) and add/edit the path where you are gonna move your DLC folders. Example: ms0:/PSP/DLC Note: remember to add a newline to the end of the file. Important: the redirection is only for DLC files, if you have another content that is using the DLC folder (e.g.: game updates), then these files must remain in that directory (e.g.: the *ARC patch files from the LBP update). Known issues: Do not mix with the noDRM implementation of Pro CFW. If you are using one of them then disable the other. Do not mix with the npdrm_free plugin. Use the npdrm_free_mod plugin instead. Changelog: v1.1 MOD: Improved DLC folder redirection compatability Skip DLC redirection when the file does not exist at the custom DLC location. v1.0 MOD: Added support for encrypted DLC v0.9: Fixed bug with redirection on np_rename. Added support for newer games that load at 0x08900000. v0.8: Added support for custom DLC location. Added support for games that lauch additional user modules that uses the npdrm api (this fixes the Buzz! games). v0.7: Proper fix to detect the correct user module of the game. Skip opnssmp module when is loaded. Released source code. v0.6: Added all the incarnations of the Prometheus loaded to the module blacklist so the plugin doesn't make the mistake of hooking to those. This fix will ensure that the plugin will work with different patched versions of the games. A proper fix (removing the blacklist and identify the game module properly) is gonna to be included in a future release. v0.5-r1: removed pspSdk* obsolete functions v0.5: Implemented the rest of the npdrm API so now works with games like GEB. Added support for loading decrypted sprx files. v0.4: Fixed black screen with GoW: GoS. Probably this fixes other games with black screen when using this plugin. v0.3: Support for m33 and inferno UMD ISO mode. v0.2: Unified plugins in one (nploader.prx) and fixed issue with aLoader. v0.1: Initial release. Contact: identi.ca/Twitter @codestation note: please do not bother @codestation with questions about this mod.
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