A C library of combinatorial search algorithms. These algorithms are useful for solving puzzles, finding data in large search spaces, and path finding for video games.
- Breadth First Search
- Depth First Search
- Best First Search
- A* Search
- Dijkstra Search
- Manhattan Distance
- Euclidean Distance
Path finding using best-first search:
Path finding using a navigation mesh:
- Add support for jump point search.
- Add support for a pattern database.
- Find further optimization opportunities in the code.
Copyright (C) 2012 Joseph A. Marrero. http://www.manvscode.com/
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