Enable Counter-Strike Source view model chirality in Mapbase #84
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This pull request simply activates two preprocessors that previously had deactivated the code Counter-Strike uses to switch left handed viewmodels to right handed mode. This will allow weapons to be switched to left handed mode if desired.
Please note that in order to use left handed viewmodels, the following values will need to be added to each weapon script:
If these values are set, then a player or mapper may change the chirality of the player's hands with this ConVar:
Does this PR close any issues?
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