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fix DragRotate when mouseup occurs outside window or iframe (#9512)
fix #4622
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Original file line number | Diff line number | Diff line change |
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import {test} from '../../../util/test'; | ||
import {extend} from '../../../../src/util/util'; | ||
import window from '../../../../src/util/window'; | ||
import Map from '../../../../src/ui/map'; | ||
import DOM from '../../../../src/util/dom'; | ||
import simulate from '../../../util/simulate_interaction'; | ||
import browser from '../../../../src/util/browser'; | ||
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function createMap(t, options) { | ||
t.stub(Map.prototype, '_detectMissingCSS'); | ||
return new Map(extend({container: DOM.create('div', '', window.document.body)}, options)); | ||
} | ||
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test('MouseRotateHandler#isActive', (t) => { | ||
const map = createMap(t); | ||
const mouseRotate = map.handlers._handlersById.mouseRotate; | ||
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// Prevent inertial rotation. | ||
t.stub(browser, 'now').returns(0); | ||
t.equal(mouseRotate.isActive(), false); | ||
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simulate.mousedown(map.getCanvas(), {buttons: 2, button: 2}); | ||
map._renderTaskQueue.run(); | ||
t.equal(mouseRotate.isActive(), false); | ||
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simulate.mousemove(map.getCanvas(), {buttons: 2, clientX: 10, clientY: 10}); | ||
map._renderTaskQueue.run(); | ||
t.equal(mouseRotate.isActive(), true); | ||
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simulate.mouseup(map.getCanvas(), {buttons: 0, button: 2}); | ||
map._renderTaskQueue.run(); | ||
t.equal(mouseRotate.isActive(), false); | ||
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map.remove(); | ||
t.end(); | ||
}); | ||
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test('MouseRotateHandler#isActive #4622 regression test', (t) => { | ||
const map = createMap(t); | ||
const mouseRotate = map.handlers._handlersById.mouseRotate; | ||
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// Prevent inertial rotation. | ||
simulate.mousedown(map.getCanvas(), {buttons: 2, button: 2}); | ||
map._renderTaskQueue.run(); | ||
t.equal(mouseRotate.isActive(), false); | ||
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simulate.mousemove(map.getCanvas(), {buttons: 2, clientX: 10, clientY: 10}); | ||
map._renderTaskQueue.run(); | ||
t.equal(mouseRotate.isActive(), true); | ||
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// Some browsers don't fire mouseup when it happens outside the window. | ||
// Make the handler in active when it encounters a mousemove without the button pressed. | ||
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simulate.mousemove(map.getCanvas(), {buttons: 0, clientX: 10, clientY: 10}); | ||
map._renderTaskQueue.run(); | ||
t.equal(mouseRotate.isActive(), false); | ||
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map.remove(); | ||
t.end(); | ||
}); |
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