Fix bug with rerendering map after webglcontexlost #4725
Merged
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On IE 11 and Edge map sometimes stops refreshing (loading new content).
It is caused by webglcontextlost event being fired while frame is rendered. (easiest way to reproduce is to run frame-duration benchmark several times on IE)
After webglcontextrestored event is fired map tries to rerender itself by calling
resize()
and then move event fires which calls_rerender()
.Hovewer it hits condition
if (this.style && !this._frameId)
and stops.this._frameId
is not cleared, map cannot rerender and stops rendering new content.This pull request cleares
map._frameId
when webglcontextlost event is fired so it enables proper rendering restoration after losing webgl context.Launch Checklist