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Eslint JSDoc fixes #8960

Merged
merged 11 commits into from
Mar 2, 2020
6 changes: 6 additions & 0 deletions src/data/array_types.js
Original file line number Diff line number Diff line change
Expand Up @@ -859,6 +859,7 @@ export class CollisionBoxArray extends StructArrayLayout6i1ul2ui2i24 {
/**
* Return the CollisionBoxStruct at the given location in the array.
* @param {number} index The index of the element.
* @private
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Is there a way to prevent redundantly specifying @private on every method if the parent class is marked @private anyway?

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Looks like this is not supported. From the JSDoc docs:

The @Private tag is not inherited by child members. For example, if the @Private tag is added to a namespace, members of the namespace can still appear in the generated output; because the namespace is private, the members' namepath will not include the namespace.

*/
get(index: number): CollisionBoxStruct {
assert(!this.isTransferred);
Expand Down Expand Up @@ -934,6 +935,7 @@ export class PlacedSymbolArray extends StructArrayLayout2i2ui3ul3ui2f3ub1ul1i48
/**
* Return the PlacedSymbolStruct at the given location in the array.
* @param {number} index The index of the element.
* @private
*/
get(index: number): PlacedSymbolStruct {
assert(!this.isTransferred);
Expand Down Expand Up @@ -1036,6 +1038,7 @@ export class SymbolInstanceArray extends StructArrayLayout8i14ui1ul3f60 {
/**
* Return the SymbolInstanceStruct at the given location in the array.
* @param {number} index The index of the element.
* @private
*/
get(index: number): SymbolInstanceStruct {
assert(!this.isTransferred);
Expand Down Expand Up @@ -1064,6 +1067,7 @@ export class GlyphOffsetArray extends StructArrayLayout1f4 {
/**
* Return the GlyphOffsetStruct at the given location in the array.
* @param {number} index The index of the element.
* @private
*/
get(index: number): GlyphOffsetStruct {
assert(!this.isTransferred);
Expand Down Expand Up @@ -1100,6 +1104,7 @@ export class SymbolLineVertexArray extends StructArrayLayout3i6 {
/**
* Return the SymbolLineVertexStruct at the given location in the array.
* @param {number} index The index of the element.
* @private
*/
get(index: number): SymbolLineVertexStruct {
assert(!this.isTransferred);
Expand Down Expand Up @@ -1133,6 +1138,7 @@ export class FeatureIndexArray extends StructArrayLayout1ul2ui8 {
/**
* Return the FeatureIndexStruct at the given location in the array.
* @param {number} index The index of the element.
* @private
*/
get(index: number): FeatureIndexStruct {
assert(!this.isTransferred);
Expand Down
4 changes: 2 additions & 2 deletions src/geo/lng_lat_bounds.js
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ class LngLatBounds {
/**
* Set the northeast corner of the bounding box
*
* @param {LngLatLike} ne
* @param {LngLatLike} ne a {@link LngLatLike} object describing the northeast corner of the bounding box.
* @returns {LngLatBounds} `this`
*/
setNorthEast(ne: LngLatLike) {
Expand All @@ -52,7 +52,7 @@ class LngLatBounds {
/**
* Set the southwest corner of the bounding box
*
* @param {LngLatLike} sw
* @param {LngLatLike} sw a {@link LngLatLike} object describing the southwest corner of the bounding box.
* @returns {LngLatBounds} `this`
*/
setSouthWest(sw: LngLatLike) {
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18 changes: 14 additions & 4 deletions src/geo/transform.js
Original file line number Diff line number Diff line change
Expand Up @@ -257,10 +257,10 @@ class Transform {

/**
* Return a zoom level that will cover all tiles the transform
* @param {Object} options
* @param {number} options.tileSize
* @param {boolean} options.roundZoom
* @returns {number} zoom level
* @param {Object} options options
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There are a lot of options params. It might not be worthwhile to add descriptions to each, but I am not sure how to configure eslint to ignore them.

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Let's see how this looks on the live docs — we might need to come up with a way to filter this out or maybe PR the plugin repo with an option to ignore.

* @param {number} options.tileSize Tile size, expressed in screen pixels.
* @param {boolean} options.roundZoom Target zoom level. If true, the value will be rounded to the closest integer. Otherwise the value will be floored.
* @returns {number} zoom level An integer zoom level at which all tiles will be visible.
*/
coveringZoomLevel(options: {roundZoom?: boolean, tileSize: number}) {
const z = (options.roundZoom ? Math.round : Math.floor)(
Expand Down Expand Up @@ -310,6 +310,7 @@ class Transform {
* @param {boolean} options.reparseOverscaled
* @param {boolean} options.renderWorldCopies
* @returns {Array<OverscaledTileID>} OverscaledTileIDs
* @private
*/
coveringTiles(
options: {
Expand Down Expand Up @@ -460,6 +461,7 @@ class Transform {
* Given a location, return the screen point that corresponds to it
* @param {LngLat} lnglat location
* @returns {Point} screen point
* @private
*/
locationPoint(lnglat: LngLat) {
return this.coordinatePoint(this.locationCoordinate(lnglat));
Expand All @@ -469,6 +471,7 @@ class Transform {
* Given a point on screen, return its lnglat
* @param {Point} p screen point
* @returns {LngLat} lnglat location
* @private
*/
pointLocation(p: Point) {
return this.coordinateLocation(this.pointCoordinate(p));
Expand All @@ -479,6 +482,7 @@ class Transform {
* coordinate that represents it at this transform's zoom level.
* @param {LngLat} lnglat
* @returns {Coordinate}
* @private
*/
locationCoordinate(lnglat: LngLat) {
return MercatorCoordinate.fromLngLat(lnglat);
Expand All @@ -488,6 +492,7 @@ class Transform {
* Given a Coordinate, return its geographical position.
* @param {Coordinate} coord
* @returns {LngLat} lnglat
* @private
*/
coordinateLocation(coord: MercatorCoordinate) {
return coord.toLngLat();
Expand Down Expand Up @@ -525,6 +530,7 @@ class Transform {
* Given a coordinate, return the screen point that corresponds to it
* @param {Coordinate} coord
* @returns {Point} screen point
* @private
*/
coordinatePoint(coord: MercatorCoordinate) {
const p = [coord.x * this.worldSize, coord.y * this.worldSize, 0, 1];
Expand All @@ -535,6 +541,7 @@ class Transform {
/**
* Returns the map's geographical bounds. When the bearing or pitch is non-zero, the visible region is not
* an axis-aligned rectangle, and the result is the smallest bounds that encompasses the visible region.
* @returns {LngLatBounds} Returns a {@link LngLatBounds} object describing the map's geographical bounds.
*/
getBounds(): LngLatBounds {
return new LngLatBounds()
Expand All @@ -546,6 +553,7 @@ class Transform {

/**
* Returns the maximum geographical bounds the map is constrained to, or `null` if none set.
* @returns {LngLatBounds} {@link LngLatBounds}
*/
getMaxBounds(): LngLatBounds | null {
if (!this.latRange || this.latRange.length !== 2 ||
Expand All @@ -556,6 +564,7 @@ class Transform {

/**
* Sets or clears the map's geographical constraints.
* @param {LngLatBounds} bounds A {@link LngLatBounds} object describing the new geographic boundaries of the map.
*/
setMaxBounds(bounds?: LngLatBounds) {
if (bounds) {
Expand All @@ -571,6 +580,7 @@ class Transform {
/**
* Calculate the posMatrix that, given a tile coordinate, would be used to display the tile on a map.
* @param {UnwrappedTileID} unwrappedTileID;
* @private
*/
calculatePosMatrix(unwrappedTileID: UnwrappedTileID, aligned: boolean = false): Float32Array {
const posMatrixKey = unwrappedTileID.key;
Expand Down
1 change: 1 addition & 0 deletions src/gl/vertex_buffer.js
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ class VertexBuffer {

/**
* @param dynamicDraw Whether this buffer will be repeatedly updated.
* @private
*/
constructor(context: Context, array: StructArray, attributes: $ReadOnlyArray<StructArrayMember>, dynamicDraw?: boolean) {
this.length = array.length;
Expand Down
4 changes: 4 additions & 0 deletions src/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,7 @@ const exported = {
* Gets and sets the map's [access token](https://www.mapbox.com/help/define-access-token/).
*
* @var {string} accessToken
* @returns {string} The currently set access token.
* @example
* mapboxgl.accessToken = myAccessToken;
* @see [Display a map](https://www.mapbox.com/mapbox-gl-js/examples/)
Expand All @@ -67,6 +68,7 @@ const exported = {
* Gets and sets the map's default API URL for requesting tiles, styles, sprites, and glyphs
*
* @var {string} baseApiUrl
* @returns {string} The current base API URL.
* @example
* mapboxgl.baseApiUrl = 'https://api.mapbox.com';
*/
Expand All @@ -84,6 +86,7 @@ const exported = {
* Make sure to set this property before creating any map instances for it to have effect.
*
* @var {string} workerCount
* @returns {number} Number of workers currently configured.
* @example
* mapboxgl.workerCount = 2;
*/
Expand All @@ -100,6 +103,7 @@ const exported = {
* which affects performance in raster-heavy maps. 16 by default.
*
* @var {string} maxParallelImageRequests
* @returns {number} Number of parallel requests currently configured.
* @example
* mapboxgl.maxParallelImageRequests = 10;
*/
Expand Down
2 changes: 2 additions & 0 deletions src/render/painter.js
Original file line number Diff line number Diff line change
Expand Up @@ -548,6 +548,7 @@ class Painter {
* Transform a matrix to incorporate the *-translate and *-translate-anchor properties into it.
* @param inViewportPixelUnitsUnits True when the units accepted by the matrix are in viewport pixels instead of tile units.
* @returns {Float32Array} matrix
* @private
*/
translatePosMatrix(matrix: Float32Array, tile: Tile, translate: [number, number], translateAnchor: 'map' | 'viewport', inViewportPixelUnitsUnits?: boolean) {
if (!translate[0] && !translate[1]) return matrix;
Expand Down Expand Up @@ -594,6 +595,7 @@ class Painter {
* Checks whether a pattern image is needed, and if it is, whether it is not loaded.
*
* @returns true if a needed image is missing and rendering needs to be skipped.
* @private
*/
isPatternMissing(image: ?CrossFaded<ResolvedImage>): boolean {
if (!image) return false;
Expand Down
4 changes: 4 additions & 0 deletions src/source/geojson_worker_source.js
Original file line number Diff line number Diff line change
Expand Up @@ -103,6 +103,7 @@ class GeoJSONWorkerSource extends VectorTileWorkerSource {
* @param [loadGeoJSON] Optional method for custom loading/parsing of
* GeoJSON based on parameters passed from the main-thread Source.
* See {@link GeoJSONWorkerSource#loadGeoJSON}.
* @private
*/
constructor(actor: Actor, layerIndex: StyleLayerIndex, availableImages: Array<string>, loadGeoJSON: ?LoadGeoJSON) {
super(actor, layerIndex, availableImages, loadGeoJSONTile);
Expand All @@ -126,6 +127,7 @@ class GeoJSONWorkerSource extends VectorTileWorkerSource {
*
* @param params
* @param callback
* @private
*/
loadData(params: LoadGeoJSONParameters, callback: Callback<{
resourceTiming?: {[string]: Array<PerformanceResourceTiming>},
Expand Down Expand Up @@ -233,6 +235,7 @@ class GeoJSONWorkerSource extends VectorTileWorkerSource {
*
* @param params
* @param params.uid The UID for this tile.
* @private
*/
reloadTile(params: WorkerTileParameters, callback: WorkerTileCallback) {
const loaded = this.loaded,
Expand All @@ -255,6 +258,7 @@ class GeoJSONWorkerSource extends VectorTileWorkerSource {
* @param params
* @param [params.url] A URL to the remote GeoJSON data.
* @param [params.data] Literal GeoJSON data. Must be provided if `params.url` is not.
* @private
*/
loadGeoJSON(params: LoadGeoJSONParameters, callback: ResponseCallback<Object>) {
// Because of same origin issues, urls must either include an explicit
Expand Down
2 changes: 1 addition & 1 deletion src/source/image_source.js
Original file line number Diff line number Diff line change
Expand Up @@ -137,7 +137,7 @@ class ImageSource extends Evented implements Source {
* Updates the image URL and, optionally, the coordinates. To avoid having the image flash after changing,
* set the `raster-fade-duration` paint property on the raster layer to 0.
*
* @param {Object} options
* @param {Object} options Options object.
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We have the type annotations, should we use that instead of Object?

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I think that's a good long-term goal, but I think it's out of scope for this change. Or is there a technique you know of to link type annotations automatically?

* @param {string} [options.url] Required image URL.
* @param {Array<Array<number>>} [options.coordinates] Four geographical coordinates,
* represented as arrays of longitude and latitude numbers, which define the corners of the image.
Expand Down
11 changes: 11 additions & 0 deletions src/source/source_cache.js
Original file line number Diff line number Diff line change
Expand Up @@ -117,6 +117,7 @@ class SourceCache extends Evented {
/**
* Return true if no tile data is pending, tiles will not change unless
* an additional API call is received.
* @private
*/
loaded(): boolean {
if (this._sourceErrored) { return true; }
Expand Down Expand Up @@ -180,6 +181,7 @@ class SourceCache extends Evented {

/**
* Return all tile ids ordered with z-order, and cast to numbers
* @private
*/
getIds(): Array<string> {
return (values(this._tiles): any).map((tile: Tile) => tile.tileID).sort(compareTileId).map(id => id.key);
Expand Down Expand Up @@ -307,13 +309,15 @@ class SourceCache extends Evented {
}
/**
* Get a specific tile by TileID
* @private
*/
getTile(tileID: OverscaledTileID): Tile {
return this.getTileByID(tileID.key);
}

/**
* Get a specific tile by id
* @private
*/
getTileByID(id: string): Tile {
return this._tiles[id];
Expand All @@ -322,6 +326,7 @@ class SourceCache extends Evented {
/**
* For a given set of tiles, retain children that are loaded and have a zoom
* between `zoom` (exclusive) and `maxCoveringZoom` (inclusive)
* @private
*/
_retainLoadedChildren(
idealTiles: {[any]: OverscaledTileID},
Expand Down Expand Up @@ -367,6 +372,7 @@ class SourceCache extends Evented {

/**
* Find a loaded parent of the given tile (up to minCoveringZoom)
* @private
*/
findLoadedParent(tileID: OverscaledTileID, minCoveringZoom: number): ?Tile {
if (tileID.key in this._loadedParentTiles) {
Expand Down Expand Up @@ -403,6 +409,7 @@ class SourceCache extends Evented {
* Larger viewports use more tiles and need larger caches. Larger viewports
* are more likely to be found on devices with more memory and on pages where
* the map is more important.
* @private
*/
updateCacheSize(transform: Transform) {
const widthInTiles = Math.ceil(transform.width / this._source.tileSize) + 1;
Expand Down Expand Up @@ -462,6 +469,7 @@ class SourceCache extends Evented {
/**
* Removes tiles that are outside the viewport and adds new tiles that
* are inside the viewport.
* @private
*/
update(transform: Transform) {
this.transform = transform;
Expand Down Expand Up @@ -783,6 +791,7 @@ class SourceCache extends Evented {
* cover the given bounds.
* @param pointQueryGeometry coordinates of the corners of bounding rectangle
* @returns {Array<Object>} result items have {tile, minX, maxX, minY, maxY}, where min/max bounding values are the given bounds transformed in into the coordinate space of this tile.
* @private
*/
tilesIn(pointQueryGeometry: Array<Point>, maxPitchScaleFactor: number, has3DLayer: boolean) {

Expand Down Expand Up @@ -901,6 +910,7 @@ class SourceCache extends Evented {
/**
* Sets the set of keys that the tile depends on. This allows tiles to
* be reloaded when their dependencies change.
* @private
*/
setDependencies(tileKey: string, namespace: string, dependencies: Array<string>) {
const tile = this._tiles[tileKey];
Expand All @@ -911,6 +921,7 @@ class SourceCache extends Evented {

/**
* Reloads all tiles that depend on the given keys.
* @private
*/
reloadTilesForDependencies(namespaces: Array<string>, keys: Array<string>) {
for (const id in this._tiles) {
Expand Down
1 change: 1 addition & 0 deletions src/source/tile.js
Original file line number Diff line number Diff line change
Expand Up @@ -91,6 +91,7 @@ class Tile {
/**
* @param {OverscaledTileID} tileID
* @param size
* @private
*/
constructor(tileID: OverscaledTileID, size: number) {
this.tileID = tileID;
Expand Down
2 changes: 2 additions & 0 deletions src/source/tile_cache.js
Original file line number Diff line number Diff line change
Expand Up @@ -191,6 +191,8 @@ class TileCache {
/**
* Remove entries that do not pass a filter function. Used for removing
* stale tiles from the cache.
*
* @param {function} filterFn Determines whether the tile is filtered. If the supplied function returns false, the tile will be filtered out.
*/
filter(filterFn: (tile: Tile) => boolean) {
const removed = [];
Expand Down
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