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Investigate nVidia path rendering #78

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kkaefer opened this issue Feb 21, 2014 · 0 comments
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Investigate nVidia path rendering #78

kkaefer opened this issue Feb 21, 2014 · 0 comments

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@kkaefer
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kkaefer commented Feb 21, 2014

Many nVidia chips have an OpenGL extension called NV_draw_path. It is documented at in this pdf and allows rendering bezier paths.

Drawback is:

"Stencil functionality is not applied when rendering paths. Path rendering
will generate an error if stencil testing is enabled."

That'd make it hard to clip, but we can draw in a texture and then draw the clipped texture.

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