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[core][tile mode] Labels priority fixes #16432
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Can we have a render test for it?
Before this change, all variable labels that could potentially intersect tile borders were placed first, breaking the style label placement priority order.
The most important variable labels a placed right away at "populate intersections" phase, even if they do not actually intersect the tile borders.
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@pozdnyakov What about a render test only for the core changes outside of tile mode? I'm evaluating whether this change is significant enough to merit mention in the Maps SDK changelog. |
@chloekraw it does not change anything in Continuous/Static mode - no changes there, only a bit of refactoring.. |
Ah okay, thanks! |
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This PR fixes label priority issues in the Tile mode. It does the following:
Before this change, all variable labels that could potentially
intersect tile borders were placed first, breaking the style
label placement priority order. Now, all the variable labels, which
do not actually intersect the tile borders, are placed accordingly
to the style-defined priorities
Fixes https://github.com/mapbox/mapbox-gl-native-team/issues/338