This repository has been archived by the owner on Aug 8, 2023. It is now read-only.
Fix rendering of fill outlines that have a different color than the fill itself #9699
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes #9690.
We're rendering polygon outlines in the same color as the polygon in order to achieve an antialiasing effect. In this case, the rendering order works like this:
When the outline color didn't match the fill color, we did it this way:
This seems to be the part that broke:
This change restores usage of sublayer 0 for mismatched fill/outline color, and sublayer 2 for identical fill/outline color. It also changes the depth mode to prevent writing to the depth buffer when rendering outlines.
Remaining tasks: