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Globe: symbol and coveringTiles optimizations (#4778)
* Import changes from dev branch * Add tileBelowHorizon unit test * Revert coveringTiles changes * Add projectTileCoordinatesToSphere doccomment * Revert globe coveringTiles changes * Expose globe transform's _globeRendering * Remove unneeded float32 matrix * Update build size * Remove unused code + rename isGlobeRendering to use proper camelCase * Remove unnecessary matrix conversions to float32 * Add changelog entry * Revert failing render test
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