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SDF text rendering plugin #314

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@maxammann maxammann commented Aug 5, 2024

video.webm

TODO:

  • Basic text collision
  • Draw text along lines
  • Custom source property
  • Dynamically loading protobufs
  • Caching protobufs
  • Unloading protobufs from GPU
  • Avoid overdrawing from labels of neithboring tiles

Q:

  • How many glaph textures do we want to have? One per tile? One per protobuf?
  • Where to cache data? Render thread/worker thread?
    • Likely render thread so we can share data between threads
    • Mabye BG if the requests cache

The basic implmenetation for SDFs is based on https://github.com/stadiamaps/maps-rs (licensed as MIT OR APACHE)

@maxammann maxammann mentioned this pull request Aug 5, 2024
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@kylerchin
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LETS GOOOOOO

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Cool. Just a drive by review, my first peep at maplibre-rs code.

maplibre/src/render/eventually.rs Outdated Show resolved Hide resolved
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maxammann commented Aug 21, 2024

Language Lines Code Done
layout/circle_layout.hpp 164 120
layout/clip_lines.cpp 81 68
layout/clip_lines.hpp 14 10
layout/layout.hpp 43 33 🚧
layout/merge_lines.cpp 92 67
layout/merge_lines.hpp 30 21
layout/pattern_layout.hpp 210 183
layout/symbol_feature.hpp 37 29
layout/symbol_instance.cpp 222 189
layout/symbol_instance.hpp 132 115
layout/symbol_layout.cpp 1193 1000 🚧
layout/symbol_layout.hpp 145 104
layout/symbol_projection.cpp 532 377 🚧
layout/symbol_projection.hpp 77 65 🚧
text/bidi.hpp 43 25 ✅ without ICU
text/check_max_angle.cpp 83 54
text/check_max_angle.hpp 12 7
text/collision_feature.cpp 171 111
text/collision_feature.hpp 163 128
text/collision_index.cpp 467 357
text/collision_index.hpp 120 97
text/cross_tile_symbol_index.cpp 269 207
text/cross_tile_symbol_index.hpp 84 66
text/get_anchors.cpp 177 119
text/get_anchors.hpp 29 24
text/glyph_atlas.cpp 48 34 🚧
text/glyph_atlas.hpp 25 17 🚧
text/glyph_manager_observer.hpp 19 13
text/glyph_manager.cpp 176 137
text/glyph_manager.hpp 79 53
text/glyph_pbf.cpp 96 73
text/glyph_pbf.hpp 13 8
text/glyph_range.hpp 26 17
text/glyph.cpp 14 10 ✅ (missing AlphaImage)
text/glyph.hpp 135 108 ✅ (missing AlphaImage)
text/language_tag.cpp 214 102
text/language_tag.hpp 46 16
text/local_glyph_rasterizer.hpp 47 14
text/placement.cpp 1652 1356
text/placement.hpp 211 163
text/quads.cpp 336 259
text/quads.hpp 72 62
text/shaping.cpp 594 486
text/shaping.hpp 100 79
text/tagged_string.cpp 83 67
text/tagged_string.hpp 101 58

others:

  • i18n
  • utils
  • font_stack
  • image_atlas
  • feature_index
  • image
  • image_impl
  • geometry_tile_data

@kylerchin
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When will this be merged?

@maxammann
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On time for Christmas 🤞

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maxammann commented Nov 8, 2024

@michael-markl pls review

@maxammann maxammann marked this pull request as draft November 8, 2024 23:32
.layers
.iter()
.find(|layer| layer.source_layer == Some("water".to_string()))
.expect("water layer must exist");
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On Mars, no water exists!

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True! We must create water on mars first

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4 participants